Top out: Difference between revisions

From Hard Drop Tetris Wiki

Jump to: navigation, search
(typo)
(Replaced content with "MDP will be ready to top out unless he is blocked soon!")
Line 1: Line 1:
A '''top out''' occurs when:
MDP will be ready to top out unless he is blocked soon!
*a tetromino cannot be placed at least partially within the play zone.
*garbage pieces are sent, pushing the top pieces above the spawn zone.
 
Top outs result in a game over.
 
==Loss condition==
There are several variations of what constitutes a top out:
* '''Block out''': a piece is spawned overlapping at least one block in the playfield
* '''Lock out''': a piece locks when it is entirely out of bounds (that is, in the [[Playfield#Vanish_zone|vanish zone]] above the ceiling)
* '''Partial lock out''': a piece locks when it is partially out of bounds, even if it would clear a line
* '''Garbage out''': After [[line clear|lines are cleared]] and [[garbage]] is added, a block remains out of bounds
 
Different games have used different combinations of these conditions:
:''This list is incomplete.''
*[[Tetris (NES, Nintendo)]]: a piece locks overlapping at least one block, but in some cases it is possible to move or rotate out of such a situation
*[[Tetris (Game Boy)]]: Similar to NES Tetris, but slightly more lenient in ways that aren't fully understood
*Dr. Mario, [[Tetris and Dr. Mario]], [[Puyo Pop]], [[Super Puzzle Fighter II]], [[Kirby's Star Stacker]]: block out
*[[Bombliss]]: garbage out
*[[Tetris (Atari)]], [[Tetris (NES, Tengen)]], [[The New Tetris]], and Tetris DS (push mode): partial lock out or garbage out
*[[Tetris Attack]]: garbage out; in multiplayer mode, evaluation is delayed by a split second
*[[Tetris DS]] (standard mode and mission mode) and most other [[Tetris Guideline|recent games]]: block out or lock out
 
[[Category:Scoring Systems]]

Revision as of 18:52, 30 March 2014

MDP will be ready to top out unless he is blocked soon!