Tetris S: Difference between revisions
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[[Category:Games List]] | [[Category:Games List]] | ||
Sega rotation, and 3 basic modes. Classic, versus cpu, and versus opponent. | |||
In this game, attacks don't send garbage. instead they speed up your opponent's blocks. The more lines cleared at once, the longer and faster the speedup, with a tetris giving about 5 tetrominos worth of super fast drop. |
Revision as of 14:41, 16 April 2008
Tetris S | |
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[[File:{{{boxart}}}|175px]] | |
Developer(s) | Bullet Proof Software |
Publisher(s) | |
Release Date(s) | December 27, 1996 |
Platform(s) | Saturn |
Gameplay Info | |
Next pieces | {{{preview}}} |
Playfield dimensions | {{{playfield}}} |
Hold piece | {{{hold}}} |
Hard drop | {{{hard}}} |
Rotation system | {{{system}}} |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
[[File:{{{title-scrn}}}|100px]] | [[File:{{{ingame-scrn}}}|100px]] |
Sega rotation, and 3 basic modes. Classic, versus cpu, and versus opponent.
In this game, attacks don't send garbage. instead they speed up your opponent's blocks. The more lines cleared at once, the longer and faster the speedup, with a tetris giving about 5 tetrominos worth of super fast drop.