Tetris (general): Difference between revisions

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''This article is for Tetris in general. For a [[Scratch]] game, see [[Tetris]].''
''This article is for [[Tetris]] in general. For [[Tetris]] in general, see [[Tetris]].''


'''''Tetris''''' is a video, computer, and even board game, which [[Alexey Pajitnov]] invented in 1985. He has mentioned that the classic Roman [[pentomino puzzle]] has helped inspired the game.
'''''[[Tetris]]''''' is a video, computer, and even board game, which [[Alexey Pajitnov]] invented in 1985. He has mentioned that the classic Roman [[pentomino puzzle]] has helped inspired the game.


[[Tetromino]]es fall from above one at a time. The player must sort them such that he or she forms continuous horizontal [[line clear]]s, which will then clear, and the above tetrominoes will fall. Frequently, clearing multiple lines simultaneously will benifit the player. For example, clearing four such lines yield a tetris. As the game progresses, the tetrominoes fall faster, making things more difficult. Once a player [[top out|tops out]], the game ends.
[[Tetromino]]es fall from above one at a time. The player must sort them such that he or she forms continuous horizontal [[line clear]]s, which will then clear, and the above tetrominoes will fall. Frequently, clearing multiple lines simultaneously will benifit the player. For example, clearing four such lines yield a tetris. As the game progresses, the tetrominoes fall faster, making things more difficult. Once a player [[top out|tops out]], the game ends.

Revision as of 07:16, 26 September 2017

This article is for Tetris in general. For Tetris in general, see Tetris.

Tetris is a video, computer, and even board game, which Alexey Pajitnov invented in 1985. He has mentioned that the classic Roman pentomino puzzle has helped inspired the game.

Tetrominoes fall from above one at a time. The player must sort them such that he or she forms continuous horizontal line clears, which will then clear, and the above tetrominoes will fall. Frequently, clearing multiple lines simultaneously will benifit the player. For example, clearing four such lines yield a tetris. As the game progresses, the tetrominoes fall faster, making things more difficult. Once a player tops out, the game ends.

See also

External links