Tetris (Famicom): Difference between revisions
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'''''Tetris''''' for Famicom, originally published under a wrong license, led to [[Henk Rogers]]'s purchase of the ''Tetris'' license on multiple platforms, which later led directly to further [[Nintendo]] releases. | '''''Tetris''''' for Famicom, originally published under a wrong license, led to [[Henk Rogers]]'s purchase of the ''Tetris'' license on multiple platforms, which later led directly to further [[Nintendo]] releases. | ||
==See also== | ==See also== | ||
*[[ | *[[Game]]s |
Revision as of 00:20, 9 January 2007
Tetris | |
---|---|
[[File:{{{boxart}}}|175px]] | |
Developer(s) | Bullet Proof Software |
Publisher(s) | Bullet Proof Software |
Release Date(s) | 1988 |
Platform(s) | Famicom |
Gameplay Info | |
Next pieces | {{{preview}}} |
Playfield dimensions | {{{playfield}}} |
Hold piece | {{{hold}}} |
Hard drop | {{{hard}}} |
Rotation system | {{{system}}} |
Has 180 rotation | {{{180}}} |
Adjustable tuning | {{{tuning}}} |
Garbage attack type | {{{garbage}}} |
Garbage blocking type | {{{blocking}}} |
Website | {{{website}}} |
[[File:{{{title-scrn}}}|100px]] | [[File:{{{ingame-scrn}}}|100px]] |
Tetris for Famicom, originally published under a wrong license, led to Henk Rogers's purchase of the Tetris license on multiple platforms, which later led directly to further Nintendo releases.