Tetris (Electronika 60): Difference between revisions

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'''Tetris''' for Electronika 60, the original creation which [[Alexey Pajitnov]] programmed in Pascal on an Electronika 60 computer, features black and white graphics, with a pair of brackets representing each block in a [[tetromino]]. A player controls input through the number pad and carets/vertical lines outlining the [[playfield]].
'''''Tetris''''' for the Electronika 60, the original creation which [[Alexey Pajitnov]] programmed in Pascal on an Electronika 60 computer, features black and white graphics, with a pair of brackets representing each block in a [[tetromino]]. A player controls input through the number pad and carets/vertical lines outlining the [[playfield]].


==See also==
==See also==

Revision as of 02:56, 27 January 2015

Tetris

Original Tetris.png
Developer(s) Alexey Pajitnov
Publisher(s) N/A
Release Date(s) June 6, 1984 [1]
Platform(s) Electronika 60

Gameplay Info

Next pieces 1
Playfield dimensions 10 wide x 20 high
Hold piece No
Hard drop Yes
Rotation system
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
Original Tetris Title.png Original Tetris Gameplay.png

Tetris for the Electronika 60, the original creation which Alexey Pajitnov programmed in Pascal on an Electronika 60 computer, features black and white graphics, with a pair of brackets representing each block in a tetromino. A player controls input through the number pad and carets/vertical lines outlining the playfield.

See also

External links

Gameplay video