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| === T-Spin Double Replacements ===
| | == T-Spin Double Replacements == |
| '''T-Spin Triple''' | | '''T-Spin Triple''' |
| {| | | {| |
Revision as of 10:53, 27 July 2010
Triple Double Attack, sometimes referred to as Triple Double or TD, is a T-Spin combo that consists of a T-Spin Triple followed by a T-Spin Double. A player performs a T-Spin Triple that leads into a T-Spin Double.
Empty Field Setups
SZT Core
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TOJ Core
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ZTI Core
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Situational Setups
Overhang
Refer to T-Spin Triple Complete Overhang situational setups.
Notch
Notch is the most common Triple Double attack that is present in Multiplayer.
Also, Triple Double is the best way to deal with a notch in garbage.
The two basic cases are the following:
Case 1: J overhang + L triple to create Triple Double
Case 2: Z/S overhang, L creates triple for Triple Double
Obviously both of these cases have appropriate mirrors
Other Cases:
Garbage Hole and Notch
Garbage Manipulation
010
Cuts
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Place SJ as shown
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Stack and create overhang
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LZ Variation
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TJ Variation
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LT Variation
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ZL Variation
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JS Variation
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TL Variation
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JT Variation
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Shallow Grave
T-Spin Double Replacements
T-Spin Triple
Imperial Cross
More Imperial Cross Setups
Perfect Clear Possibility
Discovered by player Chopin. If you can manage to get a flat 6-high-mino stack, you can trade the T-spin double for a Perfect Clear.
Example of Perfect Stacking
Triple-Double Attack
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T-Spin Triple
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Perfect Clear Possibility
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IL Perfect Clear
TO Perfect Clear
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Imperial Cross T-Spin Single
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TJ Perfect Clear