Tetris (Electronika 60): Difference between revisions

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* 0: Exit
* 0: Exit


The text in the upper left corner translates to "lines" "level" and "score" from top to bottom.
From top to bottom, the text in the upper left corner translates to "lines" "level" and "score" respectively


==See also==
==See also==

Revision as of 09:05, 11 May 2024

Tetris

Original Tetris.png
Developer(s) Alexey Pajitnov
Publisher(s) N/A
Release Date(s) June 6, 1984 [1]
Platform(s) Electronika 60

Gameplay Info

Next pieces 1
Playfield dimensions 10 wide x 20 high
Hold piece No
Hard drop Yes
Rotation system Original Rotation System?
Has 180 rotation {{{180}}}
Adjustable tuning {{{tuning}}}
Garbage attack type {{{garbage}}}
Garbage blocking type {{{blocking}}}
Website {{{website}}}
Original Tetris Title.png Original Tetris Gameplay.png

Tetris for the Electronika 60, the original creation which Alexey Pajitnov programmed in Pascal on an Electronika 60 computer, features black and white (or green, depending on the computer) graphics. The style used is called ASCII (American Standard Code for Information Interchange)art. A pair of brackets represents each block in a tetromino. A player controls input through the number pad, and there are greater/less than/slashes and lines outlining the playfield.

You need to know some Russian to understand this game. The translations are as follows:

  • 7: Left
  • 9: Right
  • 8: Rotate
  • 4: Change level
  • 5: Restart
  • 1: Show/hide next
  • 0: Exit

From top to bottom, the text in the upper left corner translates to "lines" "level" and "score" respectively

See also

External links

Gameplay video

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