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After successfully performing a PC, you can continue with DPC, 3rd PC or freestyle a midgame from there. | After successfully performing a PC, you can continue with DPC, 3rd PC or freestyle a midgame from there. | ||
[[Category:T-Spin techniques]] | |||
[[Category:T-Spin openers]] | |||
[[Category:T-Spin Single openers]] |
Revision as of 07:11, 19 May 2022
Nakamuraa's Voracity is an extremely long opener that notably has 100% setup chances for the 2nd until the 8th with a very high PC chance that results in a DPC / 3rd PC bag. sasuming you are able to successfully follow the build throughout, you will retain absurd levels of back-to-back that is extremely powerful in games like TETR.IO, maintaining up to x7 at the end of the 7th bag while having a very clean 3-6 residue that you can continue to midgame with. If you are pressured hard really early, certain bags allow you to abandon the setup and continue onto midgame safely. The initial setup is discovered by Nakamuraa while the rest is contributed heavily by arctic and Winterfrost.
First Bag (SDPC Base, TSS)
You only require O before S (Z for mirrored version) and preferably having T as late as possible.
T-spin Single |
Residue |
Second Bag (100% TSS)
You will always be able to perform this T-Spin Single.
T-spin Single |
Residue |
Third Bag (100% TSD, Shachiku Donation)
You will always be able to perform this T-Spin Double, although some bags may force you to wait for gravity or perform a tuck.
T-Spin Double |
Residue |
If you are pressured early and feel unsafe continuing, you can abandon the setup here.
Fourth Bag (100% TSD, STMB)
You will always be able to perform this T-Spin Double. For S placement, pressing 180 rotation twice will kick it in position. L and J are interchangeable depending on which piece arrives first.
L before J |
J before L |
T-Spin Double |
Residue |
If you are pressured early and feel unsafe continuing, you can abandon the setup here.
Fifth Bag (100% TSD, Donation)
You will always be able to perform this T-Spin Double. Similarly to the third bag, some bags may force you to do some tucking and/or wait for gravity.
T-Spin Double |
Residue |
Sixth Bag (100% TSD, Count to 4)
You will always be able to perform this T-Spin Double. This bag unfortunately suffers the most when it comes to early S and/or I as you may be forced to wait REALLY long for gravity as it's unavoidable if you want to maintain the shape. If you cannot afford to wait for gravity, it is strongly recommend to abandon the build and freestyle from there.
Hold I, T-Spin Double |
Place I for Count to 4 |
Residue |
Seventh Bag (100% TSD, Count to 4)
You will always be able to perform a TSD and Quad here, along with building the rest of the setup. Whenever possible, try to combo them together for more firepower and/or score. L, J and S are interchangable depending on their order. Placing the O to the left of JSL box gives you 98.17% while placing O to the right gives you 95.44%, so avoid placing O on the right.
98.17%, JSL |
98.17%, LSJ |
95.44% (avoid this) |
TSD + Quad |
Residue |
Eighth Bag (98.17% PC)
Assuming you placed O to the left of the box, you will have 98.17% PC chance with 26 minimals. Certain solutions allow for a Quad PC, so look out for those.
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The full list of the 26 minimal solutions are found here: [1]
After successfully performing a PC, you can continue with DPC, 3rd PC or freestyle a midgame from there.