0G 60Hz SRS J Movement Finesse: Difference between revisions
From Hard Drop Tetris Wiki
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[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Movement]] | [[Category:Movement]] | ||
== Orientation A == | |||
'''1a.''' | |||
|{{pfstart}} | |||
{{pfrow| | | | | | |J| | | }} | |||
{{pfrow| | | | |J|J|J| | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfend}} | |||
DAS to left wall | |||
{{pfrow| | |J| | | | | | | }} | |||
{{pfrow|J|J|J| | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfend}} | |||
then drop. Duh! | |||
'''1a.''' | |||
{{pfrow| | | | | | |J| | | }} | |||
{{pfrow| | | | |J|J|J| | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfend}} |
Revision as of 04:25, 2 April 2007
Orientation A
1a. |
DAS to left wall
|} then drop. Duh!
1a.
|}