Breakerspin

Breakerspin, also known as Fairy Cannon or Seal Spin, is an opener designed by player Claramay. It is comprised of a T-Spin Single, then either another T-Spin Single or a T-Spin Double, followed by a Perfect Clear (or PC) with a very high chance for another T-Spin Double. Its name comes from how the second T-Spin breaks open a gap for the third.
 * Note: because of the absurd amount of minimals for most of the PCs, it is more optimal to freestyle and set up T-Spins than to worry about a PC.

= First Bag = The opener requires I and Z after J.
 * This guide will be following the original placements of the pieces. The mirrored version is also useful, for example, when L appears before J.

If L comes too early or O comes too late, you can place the L as shown below and then place the O afterwards.

= Second Bag and Onwards = There are multiple ways to stack the second bag.

Continuation 1
Do this if you have an early I.

Perfect Clear
The resulting field has a 99.92% chance for a Perfect Clear with 73 minimals. Six of them are shown below. When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Double and stack normally, or use the Trinity continuation.

Continuation 2
Do this if you have an early L.

Perfect Clear
The resulting field has a 98.13% chance for a Perfect Clear with 29 minimals. Six of them are shown below. When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Double and stack normally, or use the Trinity continuation.

Continuation 3
Optional alternate placement for the S piece compared to Continuation 1. This can be achieved with S after I.

Perfect Clear
The resulting field has a 100% chance for a Perfect Clear with 92 minimals. Six of them are shown below. When the Perfect Clear is unachievable due to garbage, simply create an overhang for the T-Spin Double and stack normally.

Continuation 4
Optional alternate placement for the S piece compared to Continuation 2. This can be achieved with S after L.

Perfect Clear
The resulting field has a 84.43% chance for a Perfect Clear with 22 minimals. Six of them are shown below. When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Single/Double and stack normally.

Continuation 5
Do this if Z comes too early.

Perfect Clear
The resulting field has a 83.61% chance for a Perfect Clear with 10 minimals as shown below.

When the Perfect Clear is unachievable due to garbage, simply take the T-Spin Single/Double and stack normally.