Nuki

The Nuki technique was created by player junkit. The term "nuki" is derived from Japanese terminology for architecture.

From the right
In order to rotate the I tetrimino, take note of the outlined area.

Group1 LL
In order to rotate the I tetrimino, we need something to occupy the marked square. Once you have that square occupied, rotate the I-tetromino twice counterclockwise.

When next to the wall, you don't need to fill the rest with pieces.

Group2 RL
Group2 is less important. This is because the tough situations of Group1 include Group2. In order to rotate the I tetrimino, first rotate it clockwise and then couterclockwise.

Group3 RR
When starting with an empty field, choose group 3. Rotate the I-tetromino twice clockwise.

When the I tetrimino is one row deeper, you can rotate I tetrimino by using clockwise and counter clockwise.

Group4 RR
In order to rotate I tetrimino, we need to fill all the marked squares. After doing this, rotate the I-tetromino twice clockwise.

Group 5 LR
Rotate counter clockwise and then clockwise.

Group 6 LL
When working with an open field, choose group 3. Rotate counterclockwise twice.

You can also rotate the I tetrimino by rotating clockwise and then counter clockwise.

Other Patterns 2
You can use these patterns by adopting different combination of tetriminos.

Decision-making: shallow hole
Traditional approach

Nuki

However, this is not always necessary. With the right pieces, there are other possibilities.

Decision-making: deep hole
When dealing with a deeper garbage hole, you have an opportunity to send a lot of garbage in a short time period of time.