User:ERR0R

Hi, fellow Tetris Addict! You might know me as mISStAKE or Integration. Sign to my guestbook if you want.

Pages
Pages I've written: NADA

Pages I've edited: NADA

My Notes
browser games (singleplayer) http://www.3dtris.de/ http://www.benjoffe.com/code/games/torus http://www.kongregate.com/games/banthar/hell-tetris http://ntris.mit.edu/ http://qntm.org/files/hatetris/hatetris.html

downloadable games (singleplayer) http://stabyourself.net/nottetris2

Matrix Graphics
I've uploaded some graphics I'd like to use. Unfortunately there were some conflicts with existing files. Please delete GSTet.PNG, ZGTet.PNG, TGTet.PNG, OGTet.PNG, LGTet.PNG, JGTet.PNG, IGTet.PNG. These can be deleted too: ZCTet.png, TCTet.png, SCTet.png, OCTet.png, LCTet.png, JCTet.png, ICTet.png.

A block that conflicts with an existing mino is noted by e.g. -J where J stands for a J piece. The center of a rotation is noted by e.g. +J.

In most games the rotation of an I and O piece is off-gridd. The notation is much more complicated here (I don't want to cause more trouble by uploading further files). Examples: IC1, WC2, IGC3, GC4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, IG = I piece conflicting with garbage cell.

My Guest Book
morningpee wrote: username: AzureDiamond password: hunter2

eRR0R wrote: Understood! http://www.bash.org/?244321