User:ERR0R

Hi, fellow Tetris Addict! You might know me as mISStAKE or Integration. Sign to my guestbook if you want.

Pages
Pages I've written: NADA

Pages I've edited: NADA

My Notes
browser games (singleplayer) http://www.3dtris.de/ http://www.benjoffe.com/code/games/torus http://www.kongregate.com/games/banthar/hell-tetris http://ntris.mit.edu/ http://qntm.org/files/hatetris/hatetris.html

downloadable games (singleplayer) http://stabyourself.net/nottetris2

Matrix Graphics
I've uploaded some graphics I'd like to use.

A block that conflicts with an existing mino is noted by e.g. -J where J stands for a J piece. The center of a rotation is noted by e.g. +J.

In most games the rotation of an I and O piece is off-grid. The notation is more complicated here: a letter/symbol follwed by a number. Examples: I1, W2, !3, G4. The number at the end notes where the cell is located relative to the origin. The first letter stands for W = white space, G = garbage, I = I piece, O = O piece, ! = I piece in conflict with garbage cell, 0 (zero) = O piece in conflict with garbage cell.

For chessfield patterns (Parity), use the letters W and B for White and Black squares. The current piece can be illustrated by Q and K.

Or use -L, -J, -O, -T, -I, -S, -Z to illustrate the current piece