T-Spin Triple Setups

Games that use SRS have a peculiar wall kick that allows the T tetromino to be twisted past other blocks in the playfield, resulting in a triple.

= Types of T-Spin triples =

Wrong (Tetris Return)
T piece may be also shifted left or right (overhang needed if gap). However, if the piece is set up like this, the block highlighted in red is needed for this test, or basic rotation will be used instead. To unneed this block, piece must be shifted, and there must be overhang.

General Tips
Note: In Tetris-ex, Tetris Best and Tetris Perfect (SRS must not be used), all three work.
 * The T tetromino can only fit under the overhang either from sliding or from utilizing the T-Spin Single twist. To use the T-Spin Single twist, make sure the wall opposite the overhang is at least two rows high.


 * If a T-Spin Triple is built on top of an empty garbage column, the column will be open after the setup is performed if it lies under the notch or the filled column beside the notch. This can also apply to other columns if their heights are lower than that of the empty cell under the overhang.
 * The overhang left over by a T-Spin Triple can be cleared with a twist, namely a T-Spin Single. Slides and line clears also work. The T-Spin Single method is best used if you have a T tetromino ready or coming soon. Delaying the removal of the overhang can cause overstacking which may leave you with an awkward stack, and is time taken away from removing garbage underneath the setup. Also see how to remove the overhang with a tetris.


 * Try to build the notch above an empty column or cell to set up a T-Spin Double in advance. This combination is referred to as a Triple Double


 * You can bailout of the setup with a T-Spin Double to avoid stacking high over an empty column

Garbage Manipulation
TSD Funnel Conversion

TSD Forecast Conversion

T-spin combos
Take that, Empire Arcadia

Cave TSS to TST

Openings
Cuts

JT/TL

Jutting TST

ST Transfer

TKI's TSD Morph

Other side

Looping Setups
I,O,J,T,T,Z Loop

Start off with a J and T (L and T if reversed) as shown to set up the field for this loop. The bottom row clears as you stack columns 1-6, and the loop begins. If you're able to keep columns 1-6 high enough at all times you will get a T-spin triple, T-spin single, and double line clear within each loop. While only I and O pieces can be used against the right wall, they must also be used (as well as J, Z, and occasionally T) in other places to avoid overstacking on the right side. The I and O pieces can be stacked like so while waiting on a J.