SJB's NullpoMino Skins

Started by Superjustinbros, January 26, 2015, 12:57:15 PM

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Superjustinbros

This is my personal collection of skins for use in Nullpomino.

=Download Link=

Each skin is based on another Tetris game.

#29: Tetris (Sega)
#30: Flash Point (Sega)
#31: Bloxeed (Sega)
#32: lj65 (NES)
#33: Zentris (DOS)
#34: Poké Tetris (NES Pirate) Skin 1
#35: Poké Tetris (NES Pirate) Skin 2
#36: Poké Tetris (NES Pirate) Skin 3
#37: Poké Tetris (NES Pirate) Skin 4
#38: Tetris 2 + Bombliss
#39: Tetris Remix (NES Hack) Skin 1
#40: Tetris Remix (NES Hack) Skin 2
#41: Tetris & Dr. Mario (SNES)
#42: Tetris/Flash Point (Sega Genesis)
#43: Magical Tetris Challenge featuring Mickey
#44: Tetris (Arcade, Photon System)
#45: Super Tetris 2 + Bombliss
#46: Tetris 2 (NES)
#47: Tetris 2 (SNES)
#48: Tetяis (Arcade)
#49: Tetris (Macintosh)
#50: Tetris 2 (Game Boy - B&W)
#51: Tetris 2 (Game Boy - Color/SGB mode)
#52: Tetris (Commodore 64, 576 KByte version)
#53: Tetris Plus (Arcade)
#54: Ponon! Deluxe (iOS)
#55: Tetris (iPad, older version)
#56: Mockatetris (ZX Spectrum)
#57: Tetris Heaven (Flash)
#58: Magical Tetris Challenge (Game Boy Color)
#59: ZX Spectrum-styled indented blocks (ZX Spectrum)
#60: ACiD Tetris (DOS)
#61: MEGA Tetris (DOS)
#62: Quadroïd (DOS)
#63: Super Tetris 3 (SNES) Tetris mode
#64: Super Tetris 3 (SNES) Magicaliss mode
#65: Super Tetris 3 (SNES) Sparkliss mode
#66: Super Tetris 3 (SNES) Familiss mode
#67: Pokémon Tetris (Pokemon mini)
#68: Super Bombliss DX (GBC)
#69: The Next Tetris (PSX)-inspired blocks
#70: FA Tetris (MSX)
#71: The pill-shaped Puyo skin from recent Puyo Puyo games.
#72: Tet42 (DOS)
#73: DTET (PC)
#74: Tetris Blue (Mobile)

Also includes edits for the following skins:

#8 (Uses the NEStopia palette)
#28 (Instead of sorting the blocks by color, they are sorted by what piece they were originally used on in Tetris DX. Only applies to SRS, I can make a version that's compatible with ARS/TGM rotation if you prefer.)


*If you already have any skins numbered 29 and up, you must rename them, since NullpoMino does not accept skins with the same ID number.
*You cannot have any ID numbers skipped.

farter

nice collection and thanks for sharing!
i'm also collecting some skins in other less known block games.

btw the _MACOSX folder in the zip is taking more than half of the file size......

Superjustinbros

#2
Quote from: farter
nice collection and thanks for sharing!
i'm also collecting some skins in other less known block games.

btw the _MACOSX folder in the zip is taking more than half of the file size......

Big thanks. Since the thread went on for a few days before your reply I thought for a sec I'd never get a reply. As for the DS Store files, I'm sorry. That's sadly something I can't really do anything about.

Anyways here's build #2 of the set; adds a few more skins and also fixes up skin #28 so the blocks used on the seven pieces match the GBC version word-for-word (so the I block tiles are used for that block only and not the L pieces).

http://www.mediafire.com/download/yd10c2vt...no_Skins_V2.zip

The new skins:

#49: Tetris (Macintosh)
#50: Tetris 2 (Game Boy - B&W)
#51: Tetris 2 (Game Boy - Color/SGB mode)
#52: Tetris (Commodore 64, 576 KByte version)
#53: Tetris Plus (Arcade)

farter

a small suggestion is not to let all "bone blocks" green and inverted-ish edge... since most of them are originated from even more "classic" versions, aren't they?

also another Famicom version to add, tengen tetris (skin like atari arcade but the color scheme is different, which has light orange, olive and pink).

another one used by huopin tetris (with rule file)
http://www.mediafire.com/download/b5gjiglk...n_lianzhong.zip

Superjustinbros

#4
Quote from: farter
a small suggestion is not to let all "bone blocks" green and inverted-ish edge... since most of them are originated from even more "classic" versions, aren't they?

also another Famicom version to add, tengen tetris (skin like atari arcade but the color scheme is different, which has light orange, olive and pink).

For future skins I'll do that; I feel like it's kinda pointless to do that with some of the older skins that I very likely may not use often. But maybe if I have the motivation I'll add the Electronica 60-styled "Final" blocks in the other skins instead of the inverted green designs. If you want to add them yourself and send me the modified versions; that can be done.

Also I have no intent on doing Tengen NES's mino skin, since it's virtually identical to the arcade version except colored differently.

I'm also interested in getting the rule files you provided, but it doesn't seem to show the additional rule(s) in-game even when I add them to the "config > rule" folder. Do I have to do something else to get the game to recognize the existence of added modes?

farter

Quote from: Superjustinbros
Quote from: farter
a small suggestion is not to let all "bone blocks" green and inverted-ish edge... since most of them are originated from even more "classic" versions, aren't they?

also another Famicom version to add, tengen tetris (skin like atari arcade but the color scheme is different, which has light orange, olive and pink).

For future skins I'll do that; I feel like it's kinda pointless to do that with some of the older skins that I very likely may not use often. But maybe if I have the motivation I'll add the Electronica 60-styled "Final" blocks in the other skins instead of the inverted green designs. If you want to add them yourself and send me the modified versions; that can be done.

Also I have no intent on doing Tengen NES's mino skin, since it's virtually identical to the arcade version except colored differently.

I'm also interested in getting the rule files you provided, but it doesn't seem to show the additional rule(s) in-game even when I add them to the "config > rule" folder. Do I have to do something else to get the game to recognize the existence of added modes?

they're not additional modes but just extra rotation systems, and only to be found and selected in RULE SELECT menu, then choose (CURRENT RULE) when entering a game mode.
and working fine in my nullpomino.

Superjustinbros

#6
Oh, I see.
Anyways V3 of the skin pack is now live; you can grab it at this link.

https://www.dropbox.com/s/pv6i662fw50hbrh/blockskin.zip?dl=0

Added skins:
#54: Ponon! Deluxe (iOS)
#55: Tetris (iPad, older version)
#56: Mockatetris (ZX Spectrum)
#57: Tetris Heaven (Flash)
#58: Magical Tetris Challenge (Game Boy Color)
#59: ZX Spectrum-styled indented blocks (ZX Spectrum)

The NES skin ( #8 ) was also altered a bit to make it's palette consistent with the other block skins based on NES games (in this case it was changed to NEStopia's palette).

Also, here's a preview of skin #59 in action:
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Superjustinbros

This is more of a bonus skin that I'm providing for all you Avalanche players.
[attachmentid=863]
[attachmentid=864]
[attachmentid=865]
A Puyo Puyo-themed skin made entirely from scratch.

Superjustinbros

Seven new skins.

#60: ACiD Tetris (DOS)
#61: MEGA Tetris (DOS)
#62: Quadroïd (DOS)
#63: Super Tetris 3 (SNES) Tetris mode
#64: Super Tetris 3 (SNES) Magicaliss mode
#65: Super Tetris 3 (SNES) Sparkliss mode
#66: Super Tetris 3 (SNES) Familiss mode

Superjustinbros

I should have noted earlier that the skins are now in Dropbox; which means I can update the skin pack without changing the link. Therefore the first post's link will always lead to the most recent version of the skin pack.

Anyways here's four more skins:

#67: Pokémon Tetris (Pokemon mini)
#68: Super Bombliss DX (GBC)
#69: The Next Tetris (PSX)-inspired blocks
#70: FA Tetris

Master


Superjustinbros


Superjustinbros

Added four more skins to the download.
#71: The pill-shaped Puyo skin from recent Puyo Puyo games.
#72: Tet42 (DOS)
#73: DTET (PC)
#74: Tetris Blue (Mobile)
Download is in the first page, as usual.