JavaScript TAP clone

Started by Xenogenesis, September 10, 2011, 09:06:34 PM

Previous topic - Next topic

Kitaru

Yes, Orange L and Blue J is consistent between Sega/ARS and SRS.

For Versus, why not stay TGM-style and use its attack mechanics?  If a player clears a double or higher, the rows are copied without the piece used to clear them, flipped vertically, then added to the opponent's field. So, an O-double yields a 2x2 hole, a T-double yields an upside-down T-shaped hole, and so on. In this way, you can control the shape and position of attacks you send.
<a href=http://backloggery.com/kitaru><img src="http://backloggery.com/kitaru/sig.gif" border='0' alt="My Backloggery" /></a>

clincher

#16
It seems you didn't take into account Line ARE, which makes it feel like faster than it should be sometimes. Other than that, delays are pretty accurate. Also, I see you haven't implemented the roll, right now if you get to 999 the game just keeps going until you die. Are you going to implement it?

I have a quick question though. What does it mean when you have a plus sign next to your grade in the high scores(e.g. S7+)?

I agree with Kitaru. I've been waiting for TGM-style vs to be implemented in a game.
It's all about the love

Barneey

Oh, I'm sorry, how ignorant of me, I did not know this.

Xenogenesis

Quote from: clincher
It seems you didn't take into account Line ARE, which makes it feel like faster than it should be sometimes. Other than that, delays are pretty accurate. Also, I see you haven't implemented the roll, right now if you get to 999 the game just keeps going until you die. Are you going to implement it?

I have a quick question though. What does it mean when you have a plus sign next to your grade in the high scores(e.g. S7+)?

I agree with Kitaru. I've been waiting for TGM-style vs to be implemented in a game.
Yeah, I somehow missed the line ARE delays, I'll add those. I'm also not sure how I forgot about the staff roll, probably was just too busy making sure I included all the M-Roll conditions to remember the case of.... surviving the game.

The pluses/minuses are just an indication of your internal grade.