Nullpomino Weeklies

Started by Kitaru, June 21, 2010, 10:44:10 PM

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Caithness

You accidentally left out the wallkick table for Classic-Kitaru, though. But that's easy enough to re-enable manually.

Blink

#46
this week's NPW was very smooth, great job organizing/commentating Kitaru and Zircean!  Thanks for helping out Noogy!

Replay: http://www.livestream.com/harddrop/video?c...1c-4c0ac3b6f32c
(it'll be up after it processes.  3 hours long)

Bracket: http://challonge.com/npw6

Kitaru

Quote from: Caithness
You accidentally left out the wallkick table for Classic-Kitaru, though. But that's easy enough to re-enable manually.
Yeah, missed that on all of them actually! I fixed the randomizer field going from 7.2 forward, but not the wallkicks. They're set properly now.
<a href=http://backloggery.com/kitaru><img src="http://backloggery.com/kitaru/sig.gif" border='0' alt="My Backloggery" /></a>

Magnanimous

Oh man, I missed it. I forgot that I'm on the west coast now, so I was three hours late...
Best 40 Lines: 37:74 (162.18 TPM) on NullpoMino

myndzi

I didn't watch the whole recorded stream, but I want to say that I really enjoyed the commentary. This is exactly the kind of commentary I would like to hear more of in Tetris games.

Noogy

i gotta admit, it was somewhat of a hassle to get the tourney started due to the stream and whatnot (i was afraid that people would be frustrated from waiting so long) but it was definitely worth it! zircean and kitaru do a fine job on commentating

goofer

I have a suggestion for this week's weeklies. A tournament with using the rule Physician. I played it with several people and all were quite positive about this format. Speed will be a less important factor and thus a very interesting mode.

I will elaborate about the features of the rule quickly: High DAS, high AR, longer piece delay, line clear delay, ARS (don't worry, because of no gravity and long piece delay this wont be that hard to get used to), no hold and strange unpredictable piece sequence.

The maximum speed that will be attained would lay around 1 pps.

I think it would be a nice tournament. Let me know what u guys think bout it.

Someone2knoe

That sounds like a good idea to practice multiplayer. Its like isolating muscles lol.

DAS44

I really think goofer's idea has potential, I just want another week to practice it


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ManOfMiracles

#54
Yeah I played a few games with physician and I agree it would be pretty cool just to try it out on the weekly. I only wish physican was SRS though.
MiracleMan

xxsoboredxx

gross i tried physician and got 5 sqares in a row and got 5 z pieces in a row the next game :/ would the room settings be tspin only? or all spins or what

DAS44

Quote from: ManOfMiracles
Yeah I played a few games with physician and I agree it would be pretty cool just to try it out on the weekly. I only wish physican was SRS though.
I love ars, it keeps it interesting

I'm still d*ckin round with it.


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goofer

Quote from: xxsoboredxx
gross i tried physician and got 5 sqares in a row and got 5 z pieces in a row the next game :/ would the room settings be tspin only? or all spins or what

That way we don't have to fear for 4-widers since the speed is slower. U just shouldnt wait for a certain piece and your opponent has the same pieces, so it will be fair.

Kitaru

Haha, Physician is only really supposed to be used in the Dr. Mario modes, so it is prone to act strangely in Tetris stuff. That is the reason for the memoryless randomizer -- it doesn't matter for a domino only game. And, as you said, it also doesn't ignore ARE like most of the "multiplayer centric" rules.

If you guys would like to try something like this out, I can make a rule for it. Physician also uses Dr. Mario wallkicks, which might behave a little weird for players familiar with ARS proper. So, what are the important features?

+Randomizer? Should it be pure memoryless or NES-style avoidance of direct repeats? (That is, 1/28th chance of getting the same piece twice in a row.)
+Soft drop speed? Physician uses 1/2 G soft drop, much like NES. Sega/ARS use 1G soft drops.
+Wallkicks? Yes/No, what kind, etc.
+One preview, no hold.
+Don't ignore entry and line clear delays.
<a href=http://backloggery.com/kitaru><img src="http://backloggery.com/kitaru/sig.gif" border='0' alt="My Backloggery" /></a>

Magnanimous

I'm definitely in for tonight. And memoryless sounds good: maybe all that GB Tetris playing will finally pay off. :P
Best 40 Lines: 37:74 (162.18 TPM) on NullpoMino