Adjustable DAS now in Tetris Friends Live

Started by medyas, September 11, 2009, 10:05:14 AM

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medyas

TF live just added adjustable DAS and AR, but it's not in the options just yet. This link has instructions on how to change it:

http://www.tetrisfriends.com/phorum/read.p...814,823#msg-823

Personally, I'm having trouble finding a good setting. It feels like I can't get my desired speed without it becoming overly sensitive. If you find a setting you're comfortable with, can you post it please?

Blink

#1
this news was posted in the other thread already, but hey what settings is everyone using?  I'm on 7 DAS 120 AR

mzhang

7/120 is pretty good
making a few more mistakes than usual though. gonna tinker with it some more.

mzhang


caffeine

This took me some time to figure out since they've swapped the roles. I use 0 "DAS" (which is really autorepeat), and I use 130 "AR" (which is really delayed autorepeat). 0 "DAS" feels like about 1G autorepeat. Let's hope they don't nerf these and force you to go slower than you're capable of reacting.

clincher

[!--quoteo--][div class=\\\'quotetop\\\']QUOTE[/div][div class=\\\'quotemain\\\'][!--quotec--]This took me some time to figure out since they've swapped the roles. I use 0 "DAS" (which is really autorepeat), and I use 130 "AR" (which is really delayed autorepeat). 0 "DAS" feels like about 1G autorepeat. Let's hope they don't nerf these and force you to go slower than you're capable of reacting.
[/quote]
Wait I'm confused.
What do you mean?
It's all about the love

Kitaru

#6
Quote from: clincher
Wait I'm confused.
What do you mean?
First off, they got the terminology very wrong. Delayed AutoShift (DAS) is actually the autoshift rate, -- BlockBox calls this shift gravity -- while what they called AutoRepeat (AR) is actually the delay.

Secondly, he is hoping they don't nerf the way adjustable delay/rate work so you're forced into using minimum values that don't match one's capabilities or preferences.
<a href=http://backloggery.com/kitaru><img src="http://backloggery.com/kitaru/sig.gif" border='0' alt="My Backloggery" /></a>

clincher

[!--quoteo--][div class=\\\'quotetop\\\']QUOTE[/div][div class=\\\'quotemain\\\'][!--quotec--]Secondly, he is hoping they don't nerf the way adjustable delay/rate work so you're forced into using minimum values that don't match one's capabilities or preferences.[/quote]
That's what I didn't understand and the word nerf didn't help
even though I had to google nerf thanks Kitaru
It's all about the love

heretic

0/150

it's no 0/8 from blockbox, but it feels lovely

Someone2knoe

#9
I don't really get it. But 0,100 ( I use 0,7 in BB) seems to work for me right now.

meow

divide blockbox numbers by 60, then multiply by 1000

not sure if that's correct but it feels similar

1/7 shift grav/DAS on bb -> 17 DAS 117 AR

Kitaru

Yeah, that should be pretty close. Values in BlockBox are calculated in frames assuming 60fps. This translates to 16~17ms per frame. Multiply your settings on BlockBox by 16.67, round to something close, and plug it into TF Live. Judging by caffeine's comment, their engine probably ignores autorepeat rates faster than 60hz, so anything from 0~16ms would be 1G DAS.
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Shizi


Blink

#13
Quote from: meow
divide blockbox numbers by 60, then multiply by 1000

not sure if that's correct but it feels similar

1/7 shift grav/DAS on bb -> 17 DAS 117 AR


ah thanks for this meow.  These settings feel better than 7/120 - less slippery.

*EDIT* actually I ended up not liking 17/117 - it was too slippery for me and didn't feel like blockbox's 1/7 - I went back to 7/133.

Shizi

doesnt feel right at all
i use 1-6 on bb but 17-100 doesnt feel the same at all