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Forums - Hard Drop - Tetris Community _ General _ Interview with Shuey

Posted by: ohitsstef May 23 2012, 03:22 PM

http://harddrop.com/shuey aka John Schuepbach

http://www.youtube.com/user/Shuey187http://twitter.com/shuey187http://www.facebook.com/shueytetris
Age 40 (May 11, 1972)
Tetris Age 23
Tetris Era - NES Tetris - when that was the only Tetris available - those were magical times!
Shuey during the NES Tetris years:
https://lh3.googleusercontent.com/-rUw775L1EGQ/T7xGgEf6oGI/AAAAAAAAB0o/oziCNLR1uyw/s556/23766_108839979146167_100000604971311_151554_2218315_n.jpg


Shuey today, during the Pattern Building years, and Shuey 2.0!:
IPB Image

Notable achievements:
40L = 56.78
Perfect Secret Grade = 1:23 (TF)
S9 Secret Grade (NES)
"Playing Forever" speed run = 1:28
TGM Big Mode = Completed with GM rank
Nullpomino Marathon+ starting at bonus round (progressive invisibility) = 94 lines in 6:37
TGM Big Mode = S1 at level 74
TGM Big Mode = S9 at level 367
19 combo on Tetris Friends Marathon
Tetris Negative Secret Grade (13 rows)
PSP Tetris = Cleared all game modes in less than 2 minutes each.
YouTube channel views = 3+ million
YouTube video views near 1 million:
I-Spin Tetris (10 rotations) = ~930k
Tetris Secret Grade PERFECT Build = ~910k

Shuey's most epic Tetris build



IPB Image

NES Secret Grade S8


First and foremost, tell me what Shuey means?
Well, when my dad was a young man (late teens/early 20's), his friends coined the name "Shuey" as a cool, sort of endearing term for him. They somehow took his last name "Schuepbach" and thought that "Shuey" sounded cool. When I was old enough to know about nicknames and hear the story from my dad, he basically said that I too was a "Shuey" since I was his kid. And eventually, all my good friends started calling me the same thing. It's been a part of me ever since.

How do you pronounce it? Like.. "Shoo-ey?"
yep (I think you got it if I'm not mistaken.) Just to be safe, it's pronounced "Shoe-ee". It sounds exactly like "chewy", using an S instead of a C.

What game did you start playing on and what did you enjoy most about it?
NES Tetris
It was so long ago, I don't recall exactly what it was, but I've always loved jigsaw puzzles and puzzle/logic games, so I was instantly hooked as soon as I played it. I loved how it was challenging, but not difficult. And there was that element of wanting to reach a higher level or more lines; you knew you could do it, so you had to keep playing. Tetris has a replay value like no other game I've ever played, and I've been playing every genre of games for the last 34 years.

So can you tell us the other games you progressed to after NES Tetris?
The next "Tetris" game I played was the GameBoy version. It was "ok", but I also thought it kinda sucked Grin.png
I also played the Tengen version on NES and liked it, but it didn't have good replay value for me because it could be played forever.
I remember playing the Saturn version of Tetris Plus (I think that was the name). That was kinda cool because it had new elements I had not seen in previous Tetris games, but I didn't like that game enough to keep playing it.
I got Tetrisphere for N64 when it came out and I liked the practice mode because I could just play and relax. I used to spend hours using two different piece types and trying to build the biggest combo I could. I ended up doing a 2000+ combo and recorded it with an old VHS camcorder, but the tape is long gone now. I really wish I still had that because I would totally upload it to YouTube. I've never seen anybody else dominate a big combo on that game.
I played for the first time on the NES in 1989. I was instantly captivated and played it heavily for the next couple years. I was only able to survive to level 24 (back then, we had no idea it maxed out at level 29). Around the end of 1992, I stopped playing Tetris religiously and didn't get back into it until I bought the Wii version (Tetris Party) in early 2010. Early that year, I discovered a pattern in TGM that gave you a "secret grade" (I originally saw it in a YouTube video).
Clones or other versions I've played but never really spent any significant time with:
Blockbox (I've only played it a couple times)
TetriNet/TN2 (I played it for a couple months with friends)
GameBoy Tetris (Back when I owned a GB as a late teenager - I played it until I could reach level 20 and then never really played it much after that)
Tengen Tetris on NES (I played it for a few weeks - until I realized it maxed out at level 17 and could be played infinitely)
Tetris Axis (My son has this on his 3DS and it's pretty cool, but I can't stand how uncomfortable the controls are)
Atari/Tengen Tetris at the arcade
The New Tetris on N64 (I loved the "square" mode on this game!)
Cultris 2 (I made it to the last level in training mode, but never completed it; and I never bothered trying since I last played it.)

Do you play multiplayer? I noticed you mentioned Blockbox, tnet and c2 but you're known more for your pattern videos such as the recent Mega Man and Green Lantern patterns.
Yeah, I've never been too into multiplayer because I've never been fast. I've made it to the highest level on TetrisFriends and Tetris Battle on Facebook, but that honestly doesn't say anything about me as far as skill goes because I consider myself a horrible multiplayer compared to most people. I'm in shock at how fast people can play, especially people who have only been playing Tetris for a year or less!

What single player modes do you usually practice on when you play?
I mostly enjoy playing Nullpomino because of all the modes. The modes I play most are Marathon, Marathon+, the Grade Mania modes, the Speed Mania modes, and of course Practice mode for a lot of my complex patterns.

Can you briefly explain the differences between these modes and which ones you like the most?
Practice is probably the most important mode for me lately because I have been building so many complex patterns that I depend on some of the features Practice mode offers, like fixed gravity (I usually play with "2" so I can push the pieces down fast enough when I need to, but also don't have to deal with fast gravity, gravity that increases, or a ridiculously slow soft drop speed). As for differences in the other modes, I like the Grade Mania modes because they closely simulate the 3 games in the TGM series. And of course the Marathon modes simulate the Marathon and Survival from Tetris Friends which are fun to play once in a while.
As for which ones I like most, it all depends on what I'm going for. I still want to achieve grand master in TGM1, so I will play Grade Mania for that when I finally make the time to do it.
But Practice mode is what I like the most lately because my focus is patterns. I can't get enough of them Grin.png

What moved you to start building patterns on Tetris?
In early 2010, I discovered Tetris Friends. The combination of the missions in TF and the secret grade pattern in TGM gave me a whole new perspective on Tetris and really excited me! I started to see that there was so much more to Tetris than "seeing how many lines I could get" or "how long I could survive". Once I started trying to build the secret grade pattern, I became so obsessed with it that I couldn't stop until I was able to complete the standard 19 rows on a regular basis.
Then I obsessed about building it over and over again. I would play game after game building this pattern. Around April of 2010, I realized I could complete the 20th row (a "perfect" build), and I recorded a video of it and posted it to YouTube in May 2010. At the time, I was extremely proud of the accomplishment, especially since I had never seen anyone else do it prior to my video. Looking back now, the time to completion was horrible, lol (over 4 minutes). I of course have redeemed myself as far as time goes when I completed the build in 1 minute 23 seconds. I'd love to do it someday in 60 seconds or less, but I haven't actively attempted it yet. The only other person I know who has come close is Kitaru; he completed 19 rows in 52 seconds. And ever since then, I have not been able to stop obsessing about patterns Grin.png
I love how when I build them, I totally get lost in my own world and I also love the way they continue to challenge my mind. And I also love the feeling of continually completing new patterns; it's very rewarding smile.gif

What's the easiest pattern you've made?
I think the standard 19 row secret grade is the easiest, especially since I've built it hundreds of times. The 20 row one (a perfect build) is also kinda easy, but I can't successfully build that one EVERY time I attempt it. I'd be willing to bet that nobody in the world could do it successfully 100% of the time.

Is that the secret mode 1 on bb? (I'm not even sure if that's what it was called.. totallly forgot)
I'm not sure, I've only played bb a couple times; just to see what all the hype was about.

Is that the one you're talking about? (Googled standard 19 row secret grade haha)
IPB Image


Nope, that one is the double helix. One sec, I'll link the perfect build secret grade (I prefer the 20 row one because it means more to me. Building the 19 row build only really matters to me if I'm wanting to knock one out quick on Nullpo, or if I'm wanting to get a GM rank for the secret grade on TGM/Grade Mania.
Here is an example of a perfect build
IPB Image

What's the most difficult pattern you've done?
THE most difficult pattern I've done to date so far (if I had to pick only one) would be my "Fireworks Explosion" (http://www.youtube.com/watch?v=Bl-fihrDCqU), but there are several that have been the most challenging patterns for me, especially when I consider that there are certain patterns that, the first time I built them, were more challenging at the time (due to my current skill level at that time) than they would be to me now.
My skill definitely continues to evolve, which continues to keep it so exciting.



What are your Tetris goals?
That definitely can't be answered with a simple answer because I have many Tetris goals. In no particular order, here are some that come to mind:
1. Break the 50 second barrier in sprint/40L (and I'd of course like to someday break the 40 and 30 second barriers, but I'm not sure if it will ever be possible because I don't make the time to get better at this mode).
2. Reach GM rank in TGM 1, 2 and 3.
3. Break the 50 second barrier on the 19 row secret grade (using the guideline/TF standard, not the TGM/SRS standard).
4. Break the 60 second barrier on the perfect secret grade (again, TF standard).
5. Break the 60 second barrier on my "Playing Forever" speed run.
6. Reach 200+ lines starting on the final level in Nullpomino Marathon+.
7. 20 or 20+ combo on Tetris Friends (non-multiplayer mode).
8. Continue my Perfect Clear study and make new discoveries in this particular discipline (more info can be found on the Hard Drop forums under Perfect Clear Study).
9. Reach 10 million total video views on my YouTube channel (I'd actually love to reach a billion views, but I'm shooting for a more realistic goal for now Grin.png).
10. Become famous around the world (mainstream fame) for my patterns.

I'm pretty sure you'll reach #9 and #10, lol your videos are one of a kind
Grin.png, yeah, I think the sprint goals will be the hardest for me to accomplish - especially since I don't ever practice or make time to try to get better in that mode Frown.png I'm actually fairly close on all the other goals (except for 7 and 8 Grin.png) But I agree, I'll get there on those too someday soon hopefully smile.gif

What steps do you take for preparing yourself before making these patterns?
As for preparing myself, I'm not sure I could necessarily say I "prepare" myself. I guess in a way I do, but here is how it generally goes:
1. Conception: either a pattern will suddenly come to me, or I will purposely trying to come up with a new pattern.
2. "Preparing": I will use Paint.NET to open a grid template I have and use on a regular basis, and I'll start either filling squares to match the pattern from my mind, or I'll just start filling squares in a pattern that might work and have a "yeah, that will work" moment.
3. Building: I will then open Nullpomino and open a separate window with the pattern so I can look at them both at the same time.
How this has all evolved has been neat. When I first started, I actually drew pattern concepts on paper, but that quickly switched to Paint.NET because it was more flexible and easier to work with.
Also, when I first started building patterns, I used to struggle with the complex ones (complex at the time, but not nearly as complex now if I was to do the earlier patterns today) because when I would complete a row, it was hard for my mind to separate the current row from the next row. So back in the day, I used to occasionaly build two "mock-ups": one of the actual pattern without modification, and one where I would put space between each row so I could see each row more distinctly. But after building so many different and complex patterns, I no longer need to use that "spaced mock-up" method any longer because my mind has adjusted to being able to separate the rows in my mind as I build.
Another note, when I first started, I used Tetris Friends a lot because it's all I knew or had. Things I hated about it were that it was laggy (some times a pattern would get jacked up because a piece movement would get lost in lag, and I'd have to fix the mistake in order to keep going and finish the pattern which really got irritating). Also, if I recorded TF WHILE playing, it would get more laggy. And worse yet, if I didn't record and then tried recording the replay at the end, some times the replays would glitch due to Flash sucking so bad on TF, so I'd lose all the work I just did. So moving to Nullpo was much nicer because there was no lag at all.
Another evolution is that, prior to building the negative secret grade, I had no idea I could use "replay". This was so helpful because now, if I was going along, spending 30 minutes on a pattern, and suddenly made a totally stupid mistake, I could kill myself, reload the replay of what I had just done so far, and fast forward to the point prior to the mistake and avoid it all together.
Another way pattern building has evolved is that I have learned how to build 2 row perfect clears like a beast, as well as 3 and 4 line perfect clears. This is essential with most patterns that I do now.
But the Fireworks pattern helped me grow even more. I never thought much about the math that's involved with pattern building, not even with the negative secret grade (which most people at the time thought it involved math a lot - and it did actually, but with that pattern, I didn't think about math, I just played and it all came together so naturally for me).
But with these more recent patterns, I've discovered things that I never thought about before. Patterns where you not only have to build a stack and place pieces before clearing the stack, leaving your previously placed strategic pieces in their correct location, but patterns where you can't simply build a perfect clear stack and set pieces on top of it and then clear it. Some of my recent patterns have involved building a pattern within a pattern and then placing a piece inside it. Or doing what I just said AND also incorporating a separate perfect clear stack. It's really crazy, but it's also what continues to make pattern building so exciting for me.
When I first started taking on more difficult patterns (patterns that would be totally easy for me now mind you), I would get such a rush and get so excited prior to certain points in the pattern, that my heart would start beating like crazy Grin.png
Something I have to be so much more aware of with my recent patterns is "odds" and "evens".When building complex patterns, it's important to be aware of your piece count, specifically if the count is at an even number or and odd number after each line clear - or - if your next line you're working towards is going to only have 1 piece in it, you have to plan accordingly. It'd be a little easier to explain if I was to refer to some actual examples from some of my previous builds. I could probably use my "Fireworks Explosion" video as a good example. With the majority of my patterns (prior to the Fireworks Explosion pattern), I could build a "perfect clear stack", leaving one piece out, strategically stack some pieces on top of the stack, then drop the final "clear" piece in after I was done. But with the fireworks pattern, I had to build a pattern within a pattern and use that as my "clear stack", and place a couple pieces on top of it and a couple pieces IN it, in order to progress to the next row of the build. You can see this if you watch how I build after row 2 is completed. I end up using rows 3 and 4 as a temporary work space to setup a partial pattern as a setup to build and complete row 3. Then when I went to build row 4, I ended up completing at least 5 perfect clears in the process of trying to strategically line up the pieces before eventually realizing I was going about it the wrong way and had to change my approach. Then when I went to build row 8, I ended up building a set of staggered perfect clear stacks, something I've never done before, but was necessary.
This stuff is very challenging for me to elaborate on and feel like it's actually being conveyed in the same way that my mind processes it, lol. I hope people can at least make sense of 50% of what I just rambled about Grin.png.

What is something that you think most people don't know about your pattern building skill?
I think Amnesia said it well recently.
QUOTE
"I thought it was a stupid long method, but it is actually pure art and reflexion. The sadest in this story, is that the specific talent Shuey developped, is really more astonishing than people can imagine. They think "Ok, Shuey is the best patterns builder but it is bacause he is really patient and that's all. It is of course a matter of patience, but more than that, it requier an extreme intellectual hability for pure building. Unfortunaty Shuey is alone of earth and no concurrent allow to balance with an objective exterior point of view. I will try some little patterns, like the "BIG T" to improve the accuracy of my judgement on this domain, but don't expect me to become a rival, life is so short unfortunately. I have a S13 to catch and maybe something better than MK." Amnesia

I realize there were some grammatical errors in his statement, but you get the jist of the message he's trying to convey and I appreciated his perspective A LOT.

What do you think of multiplayer Tetris? How would you like to see it evolve?
If Blink or Hebo asked me to play against them so that they could practice for a championship game, they'd be wasting their time because they'd only get to play for a few seconds each game because my play field would be completely slammed with garbage before I ever had a chance to clear even a few lines Grin.png. Again, I think multiplayer is cool, and I'm continually amazed at the skill levels of so many players, but I'm not even close to being a good player, so it's not very fun for me unless I'm playing with some people who are at my skill level. THEN it's fun, but it's still not what I enjoy most about Tetris currently. I don't see myself ever dedicating the time necessary for me to get good at this discipline, but I definitely hope to see it evolve as a whole. Blink and Hebo really opened my eyes to how brutally awesome multiplayer is and can be, and I look forward to seeing them and other players continue to push the envelope to new extremes!

Shout outs
First and foremost: God - Without Him, none of what I do would be possible.
My wife and son for their 100% support of my passion.
Kitaru for not only being the first person who really supported my pattern work, but also for all of the amazing skill and knowledge he's shared with me about the other facets of Tetris, such as TGM.
Amnesia for his pure appreciation and understanding of what I do, and for what a good friend and support he's been to me.
Ai (Kim), also known as TetrisdAiSuki, for all of the support, inspiration and friendship.
KAN for being the sickest TGM player I've ever seen.
SAL for being a huge inspiration in the TGM big mode realm, as well as for his absolutely amazing checkerboard accomplishment, and for his much appreciated support.
Zircean, Max and Bill for their TGM inspiration and support!
DAS and Estrelleta for teaching me two methods for doing S/Z spins. Knowing how to effectively do these spins has helped my pattern building even more!
Ben and Jesse (of the NES Tetris community) for their continued support.
Baseballboy for helping me practice for the blind-folded challenge (dude, we gotta finish this!).
And, I hate saying this because it's too cliche, but I want to thank anyone else I have forgotten to mention, and give a shout out to all the people who have supported me and my YouTube channel over the last two years
Last but not least, I'd like to give a shout-out to you! I appreciate your patience and for letting me be so detailed - I'm a freak about detail Grin.png.

Posted by: caffeine May 23 2012, 03:42 PM

Really interesting. Thanks! "Pattern within a pattern"--it's like inception: Tetris style.

Posted by: Shuey May 23 2012, 04:01 PM

QUOTE(caffeine @ May 23 2012, 03:42 PM) *

Really interesting. Thanks! "Pattern within a pattern"--it's like inception: Tetris style.


LOL, nice one caff, I like it Grin.png.

Posted by: Sisu May 23 2012, 05:03 PM

Z. Cavaricci ftw! Pirate.png

Posted by: Shuey May 23 2012, 05:06 PM

Good eye Sisu! LOL, yeah, it's amazing the things that, back in the day, were totally pimpin', but today are totally dorkified Grin.png.

Posted by: Integration May 23 2012, 07:02 PM

Shouts from one Tetris artist to another!

Though, art concept in Multris is very different: most times I topped out, until I started with 2 or 3 I pieces. Although I had less artistic freedom (e.g. no hold, bag randomizer, can't alternate colors, etc.), I still want to share it. Perhaps you find some inspiration. So here most important art works:

LEMMING
IPB Image

MY HOUSE
IPB Image

RAINBOW
IPB Image

BUTTERFLY
IPB Image

RHOMBUS
IPB Image

HELIX
IPB Image

iROBOT
IPB Image

BTW art can also be interactive:
FIND THE MISSTAKE
IPB Image
(the color of one square/block/mino was altered)

P.s. I challenge you to build an 8-wide rainbow, if you haven't done it already.

Posted by: Shuey May 23 2012, 07:13 PM

QUOTE(Integration @ May 23 2012, 07:02 PM) *

Shouts from one Tetris artist to another!

Though, art concept in Multris is very different: most times I topped out, until I started with 2 or 3 I pieces. Although I had less artistic freedom (e.g. no hold, bag randomizer, can't alternate colors, etc.), I still want to share it. Perhaps you find some inspiration. So here most important art works:

BTW art can also be interactive:
FIND THE MISSTAKE
IPB Image
(the color of one square/block/mino was altered)

P.s. I challenge you to build an 8-wide rainbow, if you haven't done it already.


Thanks for the reply Integration! I love a few of these patterns and am definitely going to use these as inspiration. What name would you most like to be credited with in the community? (I'm going to give you credit for the inspiration for a few of my upcoming patterns Smile.png )

Here's the 8-wide rainbow I made many months ago (before I knew how to properly perfect clear above my stacks to clean up the patterns):
IPB Image

As for the "mistake" in the interactive image, all of the single pixel blue pieces in rows 1-5 can't exist because the blue tetromino will always be 2-wide Smile.png.

Posted by: ohitsstef May 23 2012, 07:24 PM

Shuey it was so much fun interviewing you! Thanks for being so patient with me Smile.png It shows through your interview that you are very passionate about what you do.. which is so inspirational.

Posted by: Shuey May 23 2012, 07:27 PM

Thanks Steph, it's easy to be patient when you're having fun - you made the interview a joy to do Smile.png.

Posted by: Integration May 23 2012, 07:36 PM

I go with mISStAKE, but I doubt there is hardly anything you haven't done yet, see 8-wide rainbow (I couldn't find it in the thumbnails of your youtube videos, so I thought you would be interested).

In garbage lines, colors are randomly chosen, so blue squares can appear as single. I think, you already know the answer to the problem while reading this, so no reason to post it.

Posted by: salami_pastrami May 23 2012, 07:36 PM

Heart.png

Posted by: Shuey May 23 2012, 07:39 PM

QUOTE(Integration @ May 23 2012, 07:36 PM) *

I doubt there is hardly anything you haven't done yet, see 8-wide rainbow (I couldn't find it in the thumbnails of your youtube videos, so I thought you would be interested).




Posted by: myndzi May 23 2012, 07:43 PM

I can certainly confirm that there is more to it than it seems. I was goofing around the other day with floating overhangs and wound up doing a pattern on a whim. I blame it on Shuey Smile.png

http://i.imgur.com/3AruU.png



(Note: much easier without trying to do colors, but still took a while!)

Posted by: Sisu May 23 2012, 08:09 PM

QUOTE(ohitsstef @ May 23 2012, 07:22 AM) *

Notable achievements:


Shuey has also allegedly flipped the score (over 1,000,000 points) on Atari arcade Tetris using only one credit. According to Twin Galaxies, only three people have officially done this. Grin.png

Posted by: Shuey May 23 2012, 09:22 PM

Indeed. I also used to be the best Puzzle Bobble player in the world, but alas, that is another skill I don't have proof of after the fact Frown.png.

Nice pattern myndzi! Smile.png

Posted by: billtsar May 23 2012, 11:23 PM

Nice interview! Keep contributing to the tetris community in your own special way Shuey! Skill is not measured only by grades, times, pps, apl, apm etc.
56.78 sucks btw Smile.png

Posted by: Blink May 24 2012, 01:42 AM

Nice interview, my personal favorite so far. Shuey you're awesome! I hope I'm still as passionate about Tetris as you are 10 years from now.

Yay for representing:



Posted by: larrytetris May 24 2012, 08:07 AM

Great interview Shuey! Grin.png No doubt your views are going to steadily climb.

QUOTE(Integration @ May 23 2012, 07:02 PM) *

BUTTERFLY
IPB Image


I liked this one the most Smile.png


Posted by: Shuey May 24 2012, 01:20 PM

Bill: Thanks, and thanks Grin.png
Blink: Thank you VERY much man, that means a lot coming from you! Smile.png
Larry: Thank you Smile.png

Posted by: benmullen May 24 2012, 02:09 PM

wait... the NES era is in the past? hahaha, great interview! Thanks for the shoutout!

Posted by: Shuey May 24 2012, 02:15 PM

QUOTE(benmullen @ May 24 2012, 02:09 PM) *

wait... the NES era is in the past? hahaha, great interview! Thanks for the shoutout!


Hehe, yeah, for now it is, but you KNOW I want to bring that back to the present. Those were good times and I especially miss them a lot after watching you and the boys dominate it in recent months! Smile.png

Posted by: Estrelleta May 24 2012, 02:44 PM

Loved your impressive set of achievements, although seeing the list is nothing like watching a few of those awesome videos!

QUOTE
Shuey today, during the Pattern Building years, and Shuey 2.0!:


But you said your dad was also nicknamed Shuey... therefore your son (cute kid btw Smile.png) is Shuey 3.0!

QUOTE
1. Break the 50 second barrier in sprint/40L


I think you've already got the speed to do this Wink.png

QUOTE
9. Reach 10 million total video views on my YouTube channel (I'd actually love to reach a billion views, but I'm shooting for a more realistic goal for now ).


I think 1 million of those will be just from me Sticking Out Tongue.png

QUOTE
Shout outs
First and foremost: God - Without Him, none of what I do would be possible.


This I did not know - cool

QUOTE
DAS and Estrelleta for teaching me two methods for doing S/Z spins. Knowing how to effectively do these spins has helped my pattern building even more!


Thank you for the shoutout! Heart.png

Posted by: ohitsstef May 24 2012, 02:48 PM

Frown.png i envy your tetris builds, shuey
i can barely do the basic 20 row.. secret form.. whatever lol
i get to line 19.. then top out
and it's like

http://25.media.tumblr.com/tumblr_m26nvnNG5o1qkk10ro1_500.jpg

Posted by: Shuey May 24 2012, 02:57 PM

Thanks Steph Smile.png

Estrelleta: Thanks for the kind words and props Smile.png. As for the "Shuey 2.0 vs Shuey 3.0", yes, you're technically right. I consider my dad the beta version of Shuey, then I became the first official release with Shuey, and my son is now Shuey 2.0 Grin.png.

Posted by: vipjun May 25 2012, 12:41 AM

Nice interview.. that Link pattern looked crazy .. did you glue 4 screens together to make this 1 ?

Posted by: Shuey May 25 2012, 01:09 AM

QUOTE(vipjun @ May 25 2012, 12:41 AM) *

Nice interview.. that Link pattern looked crazy .. did you glue 4 screens together to make this 1 ?


Thanks jun Smile.png. Technically I did 2 screens and mirrored them to make 4, but yeah, you got the idea Wink.png.

Posted by: ohitsstef May 25 2012, 02:59 PM

Shuey what else do you do in your spare time besides building patterns?

Posted by: Shuey May 25 2012, 03:18 PM

My spare time varies because I have so little of it, so I always have to sacrifice one thing for another. Aside from absolutely loving to hang out with my wife and son, other things I love to obsess about are:

Computers and computer technology (particularly software and networking)
Music (especially electronica and reggae, but I love a lot of other genres)
Art (particularly desktop wallpapers or insanely awesome screensavers like ElectricSheep)
Puzzles (any type of puzzle/logic challenges, especially Rubik's type puzzles)
Video Games (pretty much anything except for fighting games and strategy games, but I of course especially love puzzle type games)
Math (anything to do with numbers - they're amazing)
Watching good TV shows and movies (too many good ones to name, old and new)
Eating my favorite foods (particularly all kinds of sushi)
Drinking my favorite drinks (particularly iced espresso)
Soaking in a beautiful day (nature - beautiful weather in a beautiful, peaceful place)
Exercising (Swimming, riding bikes, and DDR)
Learning new things (anything that's interesting and/or helpful)
Travelling (if I had unlimited resources, I'd travel the world year round)
Hanging out with good friends

Those are the things that come to mind, and I'm sure I could name a few more if I sat here long enough thinking about it Grin.png.

And when I have the time to enjoy any of these things, when I say I can obsess, I mean it like a beast. My motto is pretty much "if you like something, go ballistic". I don't know how to NOT go ballistic with anything that interests me beyond the surface. You know I could elaborate in detail about every one of those bullet points above, but here is one example I will leave you with: When I first discovered iced espresso and how delicious it was, I went off the deep end. Before I cut WAY back on how much of it I consume, I was drinking 6 shots every morning, 1 at lunch, and another 4-6 shots after work. Of course I have to be careful with certain things that I like, due to health reasons, because if I don't control that Shuey side of me, I can get myself in trouble Grin.png.

Posted by: XaeL May 25 2012, 03:23 PM

QUOTE
Exercising ( DDR


Scores?

Posted by: Shuey May 25 2012, 03:45 PM

QUOTE(XaeL @ May 25 2012, 03:23 PM) *

Scores?


Sadly, I have nothing major to report since I haven't played in months. And I quit long before America was overtaken by an insane amount of skilled players. The only things I can say I am proud of from this arena are:

1. I was the only person in town who knew about the game before it was released on a console.
2. I loved playing it so much that I used to drive over an hour one way, at least once to twice per week, to play it after I got off work (I was an ironworker at the time, working in brutal conditions). I'd play for at least 6 hours straight. I had a friend who worked at Gameworks so the only cost for me was gas for my car and something to eat/drink while I was there.
3. I created the first DDR "team" in the greater Rockford area (Illinois).
4. I used to print out official step patterns for songs that I really liked, and I'd color them according to how I wanted to step 'em, particularly, making them more interesting to watch at the arcade. I took lame patterns like "Have You Never Been Mellow" and made them look cool, or took Afronova maniac steps and created a dance pattern where at least 50% of the time I wasn't even facing or looking at the screen.
5. Full combo'd AM-3P maniac, Afronova maniac, and Dead End maniac. There were plenty of other songs I FC'd, but people reading this would think "big deal!" Grin.png
6. I discovered that "random" actually meant "8 unique patterns", and I memorized all 8 of the Afronova basic steps and played on stealth shuffle and would complete the song with an "A". This really tripped people out at the time.
7. Almost FC'd Boom Boom Dollar KOG G3 maniac double.

As I said, most or all of these "achievements" could seem lame to others by today's standards. But when I put in context the fact that I did these things back before most people in Rockford even knew about this stuff, it was pretty kick a** back then Smile.png

Posted by: Shuey May 26 2012, 07:42 PM

QUOTE(myndzi @ May 23 2012, 07:43 PM) *

I can certainly confirm that there is more to it than it seems. I was goofing around the other day with floating overhangs and wound up doing a pattern on a whim. I blame it on Shuey Smile.png

http://i.imgur.com/3AruU.png



(Note: much easier without trying to do colors, but still took a while!)


Hey myndzi, I built this same exact pattern and did each layer a different color, so it creates a rainbow. What do you think would be a good name for this design combined with the way that I built it? Some names I've thought of so far are: rainbow block muncher, or 8-bit rainbow monster...

*update* Nevermind, I uploaded it and gave it a name:



I'll be adding some more patterns as replies to the originals posted by Integration (mISStAKE)

Posted by: Shuey May 26 2012, 08:50 PM

QUOTE(Integration @ May 23 2012, 07:02 PM) *


RHOMBUS
IPB Image


Here is my rendition of Integration's "rhombus":


Posted by: chisox20 May 26 2012, 08:51 PM

This was a good read. You passion for tetris is top notch. Very nice interview.

Posted by: Shuey May 26 2012, 08:53 PM

QUOTE(chisox20 @ May 26 2012, 08:51 PM) *

This was a good read. You passion for tetris is top notch. Very nice interview.


Thank you very much Smile.png

Posted by: Integration May 26 2012, 09:36 PM

QUOTE(Shuey @ May 26 2012, 10:50 PM) *

Here is my rendition of Integration's "rhombus":



Pft, just 173 lines. Looks like this was too easy. I demand it in colors like the pixel muncher or another rhombus on top!!! Ahaha, not really Smile.png

Posted by: Shuey Jun 3 2012, 08:12 PM

Hey Integration, I built my own rendition of your butterfly pattern along with a silhouette:




Posted by: Integration Jun 4 2012, 07:43 PM

Oh, such a beautiful butterfly! Pretty colored and so symmetric. Nice skin, you have chosen. Only some antennae are missing, but is that even possible with a 10 x 20 resolution? Smile.png

Posted by: StS Jun 4 2012, 09:50 PM

Hey Shuey, do you think you could upload the butterfly replay, but without a ghost piece? I think you should be able to turn off the ghost piece in the replay file.

Edit: Forgot to mention, but really great work! I love that butterfly. =D

Posted by: Shuey Jun 4 2012, 09:53 PM

Yeah, I can't believe I didn't think to remove the ghost a long time ago because it's always getting in the way of the patterns after the perfect clears. And it's easy to remove, so I'm going to start doing my future patterns without it.

As for uploading my replays, I personally don't feel comfortable doing that. I honestly mean no offense to you or anyone else when I say this, but I kinda compare uploading my replay files to a photographer uploading his/her negatives, or a silk screener giving away their stencil =/.

Thanks for the props on the butterfly Smile.png.

Posted by: StS Jun 4 2012, 11:23 PM

Oh wait, I didn't mean uploading the replays, sorry. I meant if you could upload a youtube video of the butterfly without the ghost pieces. I totally understand that you don't want to upload the replays; I wouldn't either, if I were you!

Posted by: Shuey Jun 4 2012, 11:34 PM

QUOTE(StS @ Jun 4 2012, 11:23 PM) *

Could you upload a youtube video of the butterfly without the ghost pieces?


Sure, I can make a video of it either later tonight or tomorrow some time. I have to ask too, and I ask this out of ignorance: why do you want to see the building process without the ghost piece?

Posted by: NoManual Jun 5 2012, 01:41 AM

Just finished reading the interview (yes I'm abit slow, struggeling with finals atm). Anyhow, the way you feel about tetris patterns is the way I feel about Sprint, I just simply (to quote you); get lost in my own world. Which is why I play tetris in the first place. Anyway, really nice interview! Hope I still have the pasion you have for tetris now, when I'm as old as you (lol).

Good luck on your goals, seems like you have alot of them! Least but not last, keep up your amazing patterns and good luck in general!

Posted by: Shuey Jun 5 2012, 03:20 AM

QUOTE(NoManual @ Jun 5 2012, 01:41 AM) *

Just finished reading the interview (yes I'm abit slow, struggeling with finals atm). Anyhow, the way you feel about tetris patterns is the way I feel about Sprint, I just simply (to quote you); get lost in my own world. Which is why I play tetris in the first place. Anyway, really nice interview! Hope I still have the pasion you have for tetris now, when I'm as old as you (lol).

Good luck on your goals, seems like you have alot of them! Least but not last, keep up your amazing patterns and good luck in general!


I know I'll still be playing Tetris when YOU'RE old and grey, lol Wink.png
Thanks for the reply and kind words NM - much appreciated Smile.png

Posted by: Integration Jun 5 2012, 05:04 AM

I don't know, if StS meant that: You could make a video of your Tetris pattern collection. Some kind of best of. Just screenshots, no building process shown. And there it would be nice to turn off ghost piece - if you still have the replays. Though, very much work for just a video.

Posted by: StS Jun 5 2012, 11:51 AM

QUOTE(Shuey @ Jun 5 2012, 12:34 AM) *

Sure, I can make a video of it either later tonight or tomorrow some time. I have to ask too, and I ask this out of ignorance: why do you want to see the building process without the ghost piece?


Well... I love seeing you build patterns, but the ghost piece at the end always disturbs me (and in my head I always go "damn, he should have done it without ghost pieces!"). It then occurred to me that you could do it with a ghost piece - I'm assuming it helps during the building - and turn it off when recording. No real reason for my asking, other than that. ^^

Posted by: Shuey Jun 5 2012, 12:08 PM

QUOTE(StS @ Jun 5 2012, 11:51 AM) *

Well... I love seeing you build patterns, but the ghost piece at the end always disturbs me (and in my head I always go "damn, he should have done it without ghost pieces!"). It then occurred to me that you could do it with a ghost piece - I'm assuming it helps during the building - and turn it off when recording. No real reason for my asking, other than that. ^^


Definitely makes sense. Yep, it does help when building, but yeah, I could still either turn it off afterwards (before I record), or I could modify the replay file to remove the ghost (if I can't do it after creating the replay file Grin.png).

I agree though, I wish I would've turned off the ghost long ago, and also wish I would've turned off the stupid faint grid on the play field!

Posted by: Shuey Jun 7 2012, 01:48 PM

Hey guys,

This seemed like a perfect place to post this since it's really just an expansion of who I am and what I'm about.

This may not seem like much to some, but I am SO proud of my son and how far he's come with Tetris in such a short amount of time. Not only has he not really shown much of an interest in playing the game, he's only played about 40 games since I first started him on Tetris several months ago (September 2011); and most of those games have been me telling him "you have to play a couple games of Tetris today!" (I promise I'm not a bad dad, lol!)

The first time he reached level 10 on Tetris Friends Marathon, he was so excited; and I of course was stoked for him too!

Well, two nights ago, he broke into level 12! He was so pumped, and my wife and I were thrilled to see him do so well and feel good about it.

What's amazing to me too is that he is often times so hard on himself, thinking that he's "not good" or "not good enough", but I think a lot of that comes from him having seen me play for so many years - he's trying to compare himself with me and it's not even fair for him to do that to himself. He doesn't see yet what I can see in him, and it makes me so excited knowing how much potential he has!

I know that he's going to be a beast at this game if he keeps playing it, and I can't wait for him to realize it as he continues to grow in his skill and enjoyment of the game.

*proud father (^_^)*

Posted by: Shuey Apr 21 2013, 01:23 AM

QUOTE(Integration @ Jun 5 2012, 05:04 AM) *

I don't know, if StS meant that: You could make a video of your Tetris pattern collection. Some kind of best of. Just screenshots, no building process shown. And there it would be nice to turn off ghost piece - if you still have the replays. Though, very much work for just a video.


How about this? (If you "click to enlarge", be sure to click your magnify button to see it load full size in a separate tab)

http://www2.picturepush.com/photo/a/12739555/img/12739555.png

Posted by: Integration Apr 21 2013, 04:44 AM

Oh that's a large image. Honestly, I like the hearts the most, although those are the simplest ones.

Posted by: tk198 Apr 21 2013, 05:34 AM

Zelda and Gangnam Style!

Posted by: dhuang413 Sep 25 2013, 08:07 PM

Wow. I really learned a lot from your interview, Shuey. Good job, and may you continue your passion in Tetris!

Posted by: Shuey Sep 25 2013, 10:34 PM

QUOTE(dhuang413 @ Sep 25 2013, 08:07 PM) *

Wow. I really learned a lot from your interview, Shuey. Good job, and may you continue your passion in Tetris!


Thank you for the kind words dhuang Smile.png

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