There are no wrong questions! However, try to keep it Tetris-related. (That's what we know best)
Help me! I want to improve my multiplayer skills. My request may sound vague, but I'm sure there are a few tips that you can help me with.
This is my Tetris Online Poland graph
http://puu.sh/4NbGm.jpg
I prefer TKI or TSpin Mini openers, I think I downstack fairly efficiently, but it still baffles me that some players can average 80+ APM. Is there a certain field I can focus on training to achieve a greater APM? I think I'm known for being aggressive, but also hesitant when a clear DS solution is unavailable.
I want to improve my attack/speed ratio. I'm currently at 1.096. I see other players on TOP with upwards of 1.2 and 1.5
http://puu.sh/4NbS8.jpg
http://puu.sh/4NbTQ.jpg
I figured that it's mostly my decisions that will help me become a more confident, and higher-attacking player, and once I'm certain of the decisions I want to make and how I should react, at that point I can start to go faster. In short, how should a 50 APM average TOP player practice to begin hitting 60 APM average?
Quick solution: You can ask woj to reset your chart. Then see how your chart looks like now, because the TOP chart takes an average of all of your games. If you didn't play well at first it affects your chart.. even if you play well now.
You clearly need to do more B2B's. A simple way to do this is to try and get into situations like this;
http://harddrop.com/fumen/?m110@adB3kbD3ibH3gbI3gbI3gbI3gbI3gbG3gbI3gbF3pb?A4G
the tetris set up might come from your garbage, but could also be something you build. What really helps is to stack for tetrises in the middle (not dead center, just not on the sides), because they always give the option of building a t-spin on top. Once you have this down you just have to pay attention to saving up your pieces, keep holding your T piece till you get your stick (or vice versa) and then do a quick B2B. This might seem basic but its what really pushed me to +70apm where before I could only get 65-68. My stats on TOP now are 49lpm-75apm.
here is my keyboard settings
Left/Right: Left/Right
Soft Drop: down
Hard Drop: space bar
Rotate Left: Ctrl
Rotate Right: Up
Hold : shift
CAN SOMEONE TELL ME IF I SHOULD CHANGE MY KEYBOARD SETTINGS ?
(current sprint time : 27.33 in nullpomino )
(here is a picture of my keyboard )
I heard keeping the rightmost column open for tetrises in 40L is better than the left side, can anyone explain?
Thanks! When I have the time, I think I'll play a sprint game and compare the number of keypresses with the mirrored version.
In the past, players would use whatever side the I-piece rotated to in the vertical position. (Column 5 = left side, column 6 = right). This made the I-piece's journey that much shorter to the tetrising column. This could really help as the game speeded up.
Nowadays, games let you rotate into either column depending on which rotation button you use. All placements can be achieved with two movements or less. The "hot zones" that tend to require more key presses on average are those one or two columns away from the sides.
It may be the case that Tetrising on the left might theoretically save key presses. The reason I say that is due to column 8. Columns 2 and 9 are hot zones because they almost always require two movements (mostly autorepeat to the wall + once back). However, which side you stack on doesn't matter since you'll have that problem on one side either way you go.
Columns 3 and 8 lack the same type of symmetry. Pieces spawn closer to 3, so you can get there with one key press instead of two. You might point out how pieces spawn closer to 2 than 9, but that doesn't matter as much when you have to autorepeat to the wall for both cases and are forced into two movements.
So, the reason I think Tetrising on the left side might save keys is due to how it allows column 10 placements other than the vertical I-piece. You can stack 3-wide pieces horizontally there with one movement (autorepeat to the wall). As a result, you're getting minos on column 8 without needing as many key presses. This might happen naturally, or it might not have much of an effect at all. In any case, I think the difference would be very small.
Hello everyone. I am new to the Tetris community, but I was wondering if anyone has ever created a Tetris game in which the boards are non-rectangular? (not all columns are of even height).
This journal made me think that it might be interesting to play in other well-sizes.
http://euclid.trentu.ca/aejm/V4N1/Tsuruda.V4N1.pdf
If not, would programming a version of variant tetris provide any challenges not found in programming a regular tetris variant? I am quite curious, but lack much programming experience.
I want to ask something about Texmaster Tetris
About Special Ti Mode..
How to up grade fast?
Should I do fast tetrises or ... ?
Thanks
In Special Ti, you have two main ways to get grades. You should use both to get the highest ranks.
1) Each time you get a section COOL (this is achieved by getting a good section time, like clearing the 0-100 section with the time faster than 52 sec) you also get +1 grade. Try to get as much COOL's as you can, but each COOL will speed up the game and raise the difficulty.
2) Second system is like in Special, it's based on your score and uses point decay(it's a bit complicated). To get high score, you generally should try to play faster and make more tetrises. There is a combo multiplier; you can get a high combo and it will boost your score, but don't rely much on it.
When you clear 999, you are presented to a credits roll with pieces disappearing at a different pace based on how well you have played before. Making a Tetris during this time will boost your grade a bit, while clearing the entire roll boosts your final rank significantly.
Source: http://harddrop.com/wiki/Tetris_The_Grand_Master_3_Terror-Instinct
Hello
It's me again
Is it any possible to play Texmaster using Arcade stick?
Thanks again
Hello
It's me again
Is it any possible to play Texmaster using Arcade stick?
Thanks again
Hello,
Does anyone know how to get the replay links (with various modes) of personal best records on TF?
Thanks in advance.
@Icz74
One way to do it is to use http://joytokey.net/en/.
@djackallstar
If you're trying to find the replays of a particular player, try using Google's "site:" operator. Type this into Google:
Quick Question: How would it be possible to cut down Piece dependencies? My problems are with I, J and L pieces.
That's actually a pretty complex topic. I http://tetrisconcept.com/upstacking/ Piece dependencies result mainly from a) disconnecting surfaces (towers and trenches), and b) creating surfaces that aren't amenable to all pieces (or, the little they do lead to awkward results). Towers, trenches, awkward surfaces, etc., in turn, lead to the need to create 2-deep (or higher) 1-column trenches. Those require I/L/J-piece to fix.
Try to pay attention to unnecessary disconnects (i.e. a difference in height between two surfaces greater than 1), while allowing a comfortable position for any given piece.
I am curious if anyone would like to coach me. I have plateaued more or less at rank 15 in TF. Currently learning finesse in Nullpo. I love C2.
I would mainly be interested in increasing my speed (improving my look ahead would probably do that, so, we can work on that). Sprint time is 1:06 (had a sub one minute before losing the record due to reinstalling my OS). I would like some feedback on my upstacking too.
I live in Texas, timezone is UTC - 6h. Please PM.
Thanks!
Edit: Maybe some feedback on my keyboard layout.
Left hand,
S: Hold with ringer finger
D: Rotate left with middle finger
F: Rotate right with pointer finger
Space: 180 rotate with thumb
Right hand,
J: Left with pointer finger
I: Hard drop with middle finger
K: Soft drop (maybe switch to hard drop?) with middle finger
L: Right with ring finger
Space: 180 with thumb
In Nullpo, is there a way to slow down a replay, or step through one piece/input/frame at a time? I noticed a "frame step" key in the options, but it doesn't seem to do anything when I hit it while watching a replay.
Maybe someone else knows better, but I haven't found a way. What I've been doing is recording the screen to a video file at 60fps. VLC, among others, let you frame step videos.
Hm, too bad. Thanks for the reply though! If anyone has a nice solution, do tell.
I know that there's a mod out there somewhere (pretty sure one of belzebub's?) that exports a sprint game to fumen. Not sure exactly how you'd get it to work, but I think this might be useful, somehow.
Thanks guys, I might try the fumen export. Since there's a way to speed up replays, it seems like this shouldn't be too difficult to implement. Unfortunately I don't know java
BIG shoutout to caffeine for analyzing my personal best sprint. Super easy to contact and replies quickly!
Quick question: If all 5 wall kick tests of SRS fail, is the piece not rotated?
Correct. If the natural rotation and the alternatives fail, then nothing happens.
My aim is to customize the bag sequences so that I can recreate certain kinds of tetris scenarios. I can get into the ruleeditor, but I can't seem to pick my own sequences or make custom rules stick.
Can anyone help with that please/
That may not be possible (short of programming your own random generator). Someone else might know better, though. I've always used fumen for that.
how do you post videos on harddrop I can't figure it out.
I'm getting stuck on a set speed and a set pattern. What can I do to break out of patterns and also improve on my Minos Per Second?
Can someone recommend to me a good keyboard for playing tetris up to $30? I had an old keyboard that i have been using, but i don't feel comfortable playing on it. It certainly isn't optimal. So any good suggestions for cheap and decent keyboards that would be good for playing tetris?
Nope, I use a mechanical keyboard. There doesn't seem to be many good mechanical keyboards at that price range, so that looked like the next best thing. Good luck on your search.
I really like the feel of these "gamer grade" mechanical keyboards out nowadays. However, I don't think they allow me to play any faster than one that comes included with a PC.
I've played Tetris on multiple keyboards and keyboard types.
I don't think there is any difference unless you want an easier time tapping (really only applies to TF).
Also, I personally believe you shouldn't buy a keyboard just for Tetris.
How do you change your age I put in the wrong one
From Homepage,
Click My account, -> Settings, then Account settings
http://i.gyazo.com/83492a857d24e13423f3928e0628b426.png
http://i.gyazo.com/85a902bb98066fc1fe6957edefc3e7fa.png
Is there any way to change the speed of moving pieces left and right and rotating them on Tetris Online Poland? I find that moving pieces left and right turns out to be very annoying especially, when i don't have to put a piece on the sides. I have to move it square by square on the sides in order to place it where i want. This has been a common feature in other tetris games, but i don't see this in the settings on TOP? Am i missing something?
A quick question: Theoretically speaking, does 5-4 stacking require less tricky finesse than 6-3 stakcing? Not considering other factors such as how hard it will be to stack without skimming.
Thanks for the reply =]
Shouldn't the order not matter as long as the rotation comes after the dar? For example, you can press rotate and move left simultaneously.
So how's the best way to practice all the different types of spins? and do spins break any finesse rules?
That's interesting that they would recommend saving a keypress over saving a row descend. I guess it depends on the soft drop speed. For example, in Tetris DS, it's always preferable to do this:
so let's say i don't have a 3DS, but i would be willing to get one for Tetris Ultimate next month
I would also like to know what Sisu has asked. Any 3ds experts out there?
I did a little reading. You will need a broadband connection with a WiFi-enabled router. Many shops out there provide their customers with WiFi (e.g. Starbucks). You may also be able to bum a connection off your neighbors (if they don't have a password).
1) I prefer the XL, as my hands are too big for the small one but I guess it's best to try both out in a store or something.
2) if you have WLAN at your home you'll be totally fine, if you haven't you could set up a Desktop or Notebook that has wired connection as a hotspot if that PC also has a wireless network card.
3) after System Update you'll have the eShop as icon in your home screen as already mentioned, you then need to pay either via credit card or via Nintendo eShop cards (which should be available in every store that also sells 3DS or even in online shops)
Why doesn't TF do anything when I click send email. It's really annoying
Does somebody already tried out a Banana Pi mini computer? (http://www.amazon.com/Raspberry-Pi-like-devepment-Gigabit-ethernet/dp/B00LGXINGS/ref=sr_1_1?ie=UTF8&qid=1414000732&sr=8-1&keywords=Banana+Pi)
I'm looking for the cheapest setup that can run nullpomino at stable 60 FPS and as I already have enough monitors something in this price range would be perfect for me.
If someone owns one I qould appreciate it if you could try to run Nullpo on it
What exactly do the Tetris, REN, T-Spin, and B2B stats on the TOP graph page mean? For example, I have 4.4 T-Spin, no idea what that means
Thats the average per game. REN is also the avg of the longest combo you do per game. So 4.4 Tspins means you on avg will do 4.4 tspins in a given game. B2B is the avg number of b2b tetris or tspins. People that play in 6 player rooms often have much larger averages than 1v1ers because the games last longer.
Ah, thanks Zero! It does seem like that's very sensitive to the length of the games, although I guess the shape of the graph could still be useful.
So I've been playing Tetris for over a year now an my 40L record is 28 seconds. The problem I have is that I misplace blocks a lot. Because of that, I reset most of my plays.
I also have a problem with improving. For the past month I've been playing horribly. Most of my 40L plays are about 35 secs and I haven't gotten a new record for about two months.
So any tips for those problems?
Btw I don't use hold.
28 seconds is really exceptional. I wonder if any of our elite 40-liners care to comment.
I mean it in the same sense that Sirlin used in his book Playing to Win. Here's an excerpt:
Is display an issue when it comes to Tetris? What would the Tetris community recommend for monitors and displays?
Is there anything i can do to misdrop less whenever i am in a tournament or playing against a well-known player there it is. It's very frustrating especially when i die in the first ten seconds.
What is the protocol for someone under 14? Can a HD member be a guardian?
I think you should pm blink about that.
I did no response from Blink good or bad sign
Is there some way to reduce tf's lag please there most be a partial answer at least. It's fps is all over the place.
I think there might be a TF lag guide around here somewhere. Use the Opera browser. Install the Adblock browser add-on. Also, I'm not sure if it still works, but try morningpee's mod http://harddrop.com/forums/index.php?showtopic=5597
So I'm trying to get my DAS down to 4 or maybe 5 (I currently play best at DAS 7). My plan, which I used to get from DAS 11 to here, is to get really comfortable with my current DAS to the point where it feels "kind of slow," and then decrease it by one frame, and repeat. Is this a good way to go, or should I just go straight to 4/5 and practice (w/abundant misdrops) until I can control it? I realise it will take quite some time either way, but I'm not sure which of the two routes is better.
It's the same method I'm using, but I'm on eight right now not seven. I think the method works fairly well, but the more you decrease the longer it takes to get use to. For example it might take a day to get from ten to nine, but then it will take two days to get down from nine to eight.
What's the best way to learn finesse. I'm trying to sub 45, but my pps is way to slow. I'm thinking finesse might help
Study http://harddrop.com/wiki/0G_60_Hz_SRS_Movement_Finesse to learn how to place everything. Start slowly and focus on doing it perfectly instead of doing it fast. If you start getting the hang of things, what I have found useful for learning is the "blind technique." http://harddrop.com/videos/id_891/title_playing-with-invisible-pieces/ There is a link on that page for how to set it up.
That said, I should mention that I don't believe that learning finesse has made me faster. I do think it has made my play more fluent. I believe I misdrop less because of it.
Also keep in mind that you will definitely play slower while learning it at first. I'd say expect 2-4 weeks before you start getting back to the speed you were before you started.
Is there a way to play a partially invisible game like the bonus stage of tetrisfriends survival (minos repeatedly switch between visible and invisible) without having to go through all the earlier stages? I couldn't find it in nullpomino practise.
Any advice on learning to play with invisible pieces?
Hello,
A while ago, I was playing random games on a NES emulator when I found the Tetris (usa) rom. I've been often playing ever since.
After seeing maxout videos, I started wondering how they could tap so quickly to move their pieces fast enough (for levels above 19 for instance).
So, seeing I was quicker with my right hand (I'm right handed), I started playing with the controller upside down to increase my tapping speed. (I have a PC adapted NES controller.)
But I still have some troubles playing at really high levels (above 25), so I watched some videos of 999,999 scores, and it seems that their version is a bit slower. Does this have something to do with this Pal/NTSC thingy?
Maybe my emulator runs it faster than a real console would?
EDIT: I've done some research before posting here but I'm still not quite sure if this is the right place.
Although I can't find a lot of NES Tetris related threads in there...
@UJS3, I'm sorry no one has chimed in on that yet. Hopefully someone with invisible experience can help.
@Psycoon, I'm terribad at NES, but I might be able to help a little. I actually thought about that exact idea (turning the controller upside down). It's just that if you were to play a real NES that way, you'd have to learn to play with inverse directions. It's definitely doable, but kind of a pain at first I'd imagine.
The max out videos were set on NTSC. I believe I'd heard that PAL gets faster at the later levels. It may be worth trying a totally different emulator just to see if that changes things for you.
I'm not sure you know this, but most of those maxouts were done without hypertapping. Most of those players have gotten very good at learning the timing to "skill stop" pieces in order to preserve left/right speed.
An overview of how it works:
Thanks guys!
What turning style does Tetris Friends use? IE. Atari, SRS, TGM?
http://harddrop.com/wiki/SRS
Thanks caffeine, I'll try that
Would it be good to worry about DAS and all that technical jazz early on, or when I get really good at Tetris? Can't really describe my skill, not good but not bad either..
there is a new version of Quadra:
https://github.com/quadra-game/quadra/releases
https://github.com/quadra-game/quadra#quadra-source-release
but how to play on windows PC?
EDIT:
https://dl.dropbox.com/s/rn85g7y2w39jwir/Quadra.zip
^ does this work?
I'm starting to hit a wall with my speed, my arena tpm average is around 70 and my best sprint game is around 80ish. I've tried different tuning from from 1/1 to 5/5 and I've been using my beta account for the url hack with settings ?das=110&ar=0&ihs=true&irs=true
I've noticed when I'm trying to place a piece a few notches over from the starting position I end up going 1 notch too far and then I have to backtrack(leading to misdrop and wasted time). I enjoy playing with high sensitivity but it seems no matter how quickly/lightly I tap it slides too far.
Are there going to be times when I have to tap right right or is it possible to have the right touch?
..Anyone know the easiest AI setting for Nullpomino? Aw, don't worry, it's not like I suck or anything.. heh.. ._. Also, are there other Nullpomino mods to download to have other AI types?
Does playing with a joystick rather than a keyboard make any noticeable difference like being easier to play with or play faster?
I've been looking into USB arcade joysticks, but the only good ones I can find are $40+ so I can't really test it out for myself
Is this possible in SRS without lolspins? It seems so simple but I don't think it can be done
I for one can't figure out a way to do it.
I think you need one extra block on the right side like this.
http://www.amazon.com/Microsoft-Wired-Keyboard-200-Black/dp/B003UT2E8E/ref=pd_sim_e_5?ie=UTF8&refRID=04CR9R19BDYWPJ4PA3ER I've been thinking about getting a mechanical keyboard, but I don't know if it's worth it. Does a mechanical keyboard make a difference compared to a regular keyboard. Also is this a good price for a keyboard.
Those of us who've bought "gaming" mechanical keyboards usually have good things to say about them. Not always the case, though. ~$10 is a good price for a non-mechanical keyboard, supposing there's not an extra lying around anywhere.
After how long would it take to get a sub 30 sprint? Obviously it is going to be different for everyone, so I'm just looking for a rough timeframe. I am curious so I can set a nice goal/challenge for myself
I just got myself a bunch of joystick parts and a piece of 1/2 inch pinewood, and have assembled my very own arcade style joystick with a bunch of buttons.
Buuuuuuuuuuuut, I got an 8 way Happ.
Using the TGM3 rules in Nullpomino, it seems I can't slam the stick left, then up-left (or right/up-right) to harddrop, I have to move the stick all the way up. If I go into the input tester and hold up-left (or right) I see both axis change.
Is this a TGM thing, or is this a Nullpomino thing?
If it's the latter, how do I fix it?
Should I just spend the $2 on a 4 way restrictor?
The restrictor isn't adjustable, is it?
I made a joystick a couple of years ago and I remember that the restrictor was adjustable for 4 way or 8.
I'll ask it here instead of making a thread.
On my own, in single player games, I've been killing it. I finally made a sub 60 sprint, and my Marathon and Ultra games are pretty good... When I play online multiplayer, however, I choke. A lot.
My question is why? Is there a certain method to improving in multi that I just haven't got used to, or is it possible I just choke or no reason? I would love to play more multiplayer games, but I more often then not get frustrated and turn away from it for awhile. Any help would be awesome.
Generally if you get really good at multiplayer, then the single player modes come easily. However, the reverse doesn't usually work out so well. From my own experience, playing against players of similar skill works pretty good. Also survivor mode.
If you're playing on TF or TB, it's probably because of lag and/or crappy tuning. Playing similar skill is probably the best way, and you can try practicing with an AI. I use Nullpomino Poochybot at 170ms delay (Just don't use a combo start or you'll win pretty much every time).
Thanks for the help guys. I'll keep practicing, maybe in different versions also because that seems to be probably the best bet (considering the differing views on multiplayer and the bots)
Umm.. In Marathon or Survival or any other fast-paced Tetris mode, I seem to have a bad habit of rapidly tapping the rotate button either from panicking to try and rotate enough to move the piece across the board or just to give myself a bit more time.
..That's a bad example, (in fact, the structure on the right can never exist!) but yeah, that's kinda close to what happens to me. This might seem kinda obvious, but should I try breaking this habit?
When you want to buy time, try moving left once and then right once back and forth until you get your bearings. Doing so might prevent some of problems you're having.
Should you try not to do it? I guess it's kind of a crutch. The goal is to play more deliberately and quickly so that ideally you won't need to do it. I wouldn't so much say to try to break the habit as much as I would say focus on preparing for the next piece as well as playing good Tetris.
Does anyone have any advice on how to increase my speed in 20G modes? I play speed mania 2 world rule, and I've really been trying to push my speed past level 300. I can hold a good pace for about 70 levels, but inevitably I make a mistake and it just compounds, so I either have to slow down or top out. Is practice the best solution?
Ahhhhhhhhhhh D:
Hi everyone, I'm not sure if this is right thread to post my question, but I don't know where else to go. I've been very, very frustrated and sad lately because TetrisFriends Arena isn't working...
I can open the "rooms list" fine, but when I click "watch" or "join", the loading sign of rotating tetriminos never goes away, and I can't actually enter the room. I've tried updating flash, using different browsers, using a different computer in my house, reconnecting wifi, I don't know what else to do. It has been this way for a few months now, and I might be going crazy without Tetris! I can play other games on TF, like sprint - it's just the Arena rooms won't load, and I pretty much spend all of my Tetris time on Arena.
Can anyone help? Is there anything I can try? Please :''')
Thanks,
sad Tetris fan
@Quantummechanic, I'm no TGM specialist, but these might be helpful:
http://harddrop.com/wiki/TGM_Guide
http://kitaru.1101b.com/TGMGUIDE/
One way to train on 20g is to start with a a lock delay that's easy for you, set some goal, and then go down a lock delay unit once you meet that goal x times in a row.
@coco, how many browsers did you try? Did you try opera? Also, you might try signing up on a dummy account to see if that works.
I'm fairly new to Tetris (sprint time under 1 min) and I've had trouble stacking in confined areas of the grid (e.g. 4wide, some beginning setups)
I've seen people mention looking at all of the upcoming pieces, and I'm unsure on how to use that information. Do I plan out where to put each piece?
[found my own answer to this question, thanks]
Hi all,
I have a brief question regarding keyboard layout which I feel does not really belong in the layout thread.
Why do the setups most commonly used have "harddrop" and "rotate right" on differents hands.
For example - harddrop on up arrow and rotate right on z
or - harddrop on space and rotate right on up
There has to be a reason, right?
Thanks everyone!!
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