TetrisUnity

Started by farter, December 24, 2015, 08:53:10 PM

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farter

[!--ImageUrlBegin--][!--ImageUrlEBegin--][img width=\\\"500\\\" class=\\\"attach\\\" src=\\\"http://i.imgur.com/IGinxqV.png\\\" border=\\\'0\\\' alt=\\\"IPB Image\\\" /][!--ImageUrlEnd--][/a][!--ImageUrlEEnd--]


title says it all.

features:
  • SRS with 180° twists.
  • 1 next (for now)
  • memoryless randomizer (for now) bag-7 randomizer (3D version)
  • line clear delay with guideline style IRS and DAS charge (ARE to be added later)
  • 1G 150ms DAS (for now)
  • all-in-one marathon with 20G difficulty and other way(s) of hardening
  • 120fps (can be even higher)
  • a weird score system
  • it's unity3d bro! it's unity! it can soon be everywhere!!!!!11! (though i haven't even figured out how to build it for mac
[a href=\\\"https://www.mediafire.com/folder/p5uk6fzeuhq1w/Tetris_U-]download for windows[/url]

-------- update 2016-10-19 --------

[!--ImageUrlBegin--][!--ImageUrlEBegin--][img width=\\\"500\\\" class=\\\"attach\\\" src=\\\"http://i.imgur.com/qB1Uc5C.png\\\" border=\\\'0\\\' alt=\\\"IPB Image\\\" /][!--ImageUrlEnd--][/a][!--ImageUrlEEnd--]


TetrisUnity 3D version

it has gone really 3D! though the colors got erased..
(because this "update" was done in a hackathon, i don't know how to set colors differently in an easy way..)
however, it's not just simply 3D-ifed.....

there are 2 additional keys: Dodge Left / Right. you need to be moving yourself as well to keep from getting hit by the falling bricks!

so just imagine you are using VR (Virtual VR), and use 2 more keys to run.
i've adjusted the default key mapping to which i got used to in 10 minutes:
up down left right: hard drop, soft drop, move L, R
F G V: rotate CCW, CW, 180
C B: dodge L, R

you may continue to play tetris if you're hit to die, just being unable to move yourself.
you may survive if the collision is not very hard (@touhou), line clear regains you HP.

a minor addition is bag-7 randomizer.

(at first i wanted to build it for VR devices with SteamVR plugins, that you can see the tall block stack in front of you (1 meter per block, like a 7-floor building?), and run to dodge them.
but Unity seems to be bugging or something else went wrong, anyway the VR interface doesn't work...
the program may crash if you really have SteamVR connected (as it did on the test device provided by HTC Vive), but seems to run smoothly if there's not.)

download link is still the one above.
also it's [a href=\\\"https://github.com/farteryhr/vrtetris]open source
on github.
(i think i didn't configure .gitignore correctly, it's quite big with a lot of temporary files)

jackh1771

Cool game, I've never been a fan of the memoryless randomizer tho, especiallly without hold and 1 queue. Awesome look and feel as well, keep at it!


fatboyzz

Why not share this in Chinese tetris forum?

farter

Quote from: fatboyzz
Why not share this in Chinese tetris forum?
其实在群里宣传过了,比较懒没发贴吧【

farter

bump for an updated, 3d version!