Tetris (Electronica 60)
From Hard Drop - Tetris Wiki
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Tetris | |
|---|---|
| Developer(s) | N/A |
| Publisher(s) | N/A |
| Release Date(s) | 1985 |
| Platform(s) | Electronica 60 |
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Gameplay Info | |
| Next pieces | No |
| Playfield dimensions | {{{playfield}}} |
| Hold piece | No |
| Hard drop | {{{hard}}} |
| Rotation system | {{{system}}} |
| | |
| | |
Tetris for Electronica 60, the original creation which Alexey Pajitnov programmed in Pascal on an Electronica 60 computer, features black and white graphics, with a pair of brackets representing each block in a tetromino. A player controls input through the number pad and carets/vertical lines outlining the playfield.
[edit] See also
- Games
- Tetris The Grand Master 3 Terror-Instinct, where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode)
