T-Spin

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Revision as of 00:22, 17 April 2008 by Nicholas (talk | contribs)
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Rewards for T-Spins first appeared BPS-involved The New Tetris. The game added a spiff for T-Spins, which would trigger an "avalanche." Henk Rogers implied in his planetgamecube.com interview that it was the mobile game Tetris Battle that inspired the T-Spin's current dominating points and garbage rewards, although T-Spins in a nerfed form found their way into prior guideline games such as Tetris worlds. As of 2008, the Tetris Guideline seems to favor the 3-corner T no kick rulings.

A couple of 3-corner T no kick rulings variations:

Tet.pngTet.pngTet.pngTet.pngTet.pngtggTet.pngTet.png
ggggtCTet.pngggg
gggggtgggg

Soft drop

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngggTet.pngTet.png
ggggtCtggg
gggggtgggg

Rotate left

Tet.pngTet.pngTet.pngTet.pngTet.pngtggTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngtCTet.pngggg
gggggtgggg

Soft drop

Tet.pngTet.pngTet.pngTet.pngTet.pngTet.pngggTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngtCtggg
gggggtgggg

Rotate once

Tet.pngTet.pngTet.pngTet.pngTet.pngtggTet.pngTet.png
Tet.pngTet.pngTet.pngTet.pngTet.pngCtggg
gggggtgggg

Or twice