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> A sad day for fangame makers: Tetris Holding, LLC v. Xio Interactive, Inc
caffeine
post Jun 12 2012, 07:27 PM
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This is Mino (for iPhone). It was made by a company called Xio Interactive:

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Tetris Holding has successfully sued Xio on the grounds of copyright and trade dress infringement. Tetris Holding has tried this before against omgpop.com's Blockles game, but they settled out of court.

QUOTE
Tetris Holding argues that Mino infringed the following copyrightable elements:
  1. Seven Tetrimino playing pieces made up of four equally-sized square
    joined at their sides;
  2. The visual delineation of individual blocks that comprise each Tetrimino
    piece and the display of their borders;
  3. The bright, distinct colors used for each of the Tetrimino pieces;
  4. A tall, rectangular playfield (or matrix), 10 blocks wide and 20 blocks tall;
  5. The appearance of Tetriminos moving from the top of the playfield to its
    bottom;
  6. The way the Tetrimino pieces appear to move and rotate in the playfield;
  7. The small display near the playfield that shows the next playing piece to
    appear in the playfield;
  8. The particular starting orientation of the Tetriminos, both at the top of the
    screen and as shown in the €œnext piece€ display;
  9. The display of a €œshadow€ piece beneath the Tetriminos as they fall;
  10. The color change when the Tetriminos enter lock-down mode;
  11. When a horizontal line fills across the playfield with blocks, the line
    disappears, and the remaining pieces appear to consolidate downward;
  12. The appearance of individual blocks automatically filling in the playfield
    from the bottom to the top when the game is over;
  13. The display of €œgarbage lines€ with at least one missing block in random
    order; and
  14. The screen layout in multiplayer versions with the player€™s matrix
    appearing most prominently on the screen and the opponents€™ matrixes
    appearing smaller than the player€™s matrix and to the side of the player€™s
    matrix.

You can read about the case here and here.
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caffeine   A sad day for fangame makers: Tetris Holding, LLC v. Xio Interactive, Inc   Jun 12 2012, 07:27 PM
Paradox   smh   Jun 12 2012, 08:21 PM
Wojtek   Mino, I liked the game a lot. Because it had multi...   Jun 12 2012, 08:27 PM
Rosti_LFC   This is absurd that while game rules are not copy...   Jun 13 2012, 12:14 PM
Wojtek   If there was someone who had the claim to have de...   Jun 13 2012, 12:55 PM
Rosti_LFC   My point is size of the board and set of pieces s...   Jun 13 2012, 03:32 PM
Boingloing   what's with #10, guideline games don't do ...   Jun 12 2012, 10:21 PM
myndzi   They say that like it's a bad thing... G...   Jun 13 2012, 02:04 AM
Paradox   What I don't get is if these things aren't...   Jun 13 2012, 02:56 AM
caffeine   What I don't get is if these things aren...   Jun 13 2012, 03:24 AM
vipjun   I almost finished reading the whole legal case in ...   Jun 13 2012, 03:46 AM
myndzi   the word "Tetris" would eventually beco...   Jun 13 2012, 04:00 AM
caffeine   The paragraph I found most irritating was this: T...   Jun 13 2012, 04:42 AM
Wojtek   what bother me most is that all modern mainstream ...   Jun 13 2012, 03:23 AM
Wojtek   haha, would we can hope for is that one day TTC wi...   Jun 13 2012, 03:43 AM
salami_pastrami   Tetris = any game with minos where you clear lin...   Jun 13 2012, 06:01 AM
myndzi   I'm talking about the general public, not what...   Jun 13 2012, 06:58 AM
Paradox   we need to start another one of those "we hat...   Jun 13 2012, 10:32 AM
meow   I also found it interesting that the court suggest...   Jun 13 2012, 12:38 PM
caffeine   It's as if the court forgot or was not inform...   Jun 13 2012, 03:41 PM
Paul676   Thanks Rosti for the analysis - that makes complet...   Jun 13 2012, 01:27 PM
benmullen   without many viable tetris company platforms that ...   Jun 13 2012, 04:56 PM
Integration   Mino: YNh8lBrhEM4 EA's Tetris for iPhone: 0ZN...   Jun 13 2012, 05:08 PM
Rosti_LFC   Copyright can be bought and sold. If there was a s...   Jun 13 2012, 07:35 PM
caffeine   When designing a falling blocks games there are a...   Jun 13 2012, 08:39 PM
Rosti_LFC   One-sided tetrominoes used in a playfield that is...   Jun 13 2012, 09:42 PM
caffeine   This is covered in the legal document (page 31, a...   Jun 14 2012, 07:25 PM
Rosti_LFC   Once again, having it 10 units wide is bona fide ...   Jun 14 2012, 07:41 PM
caffeine   Copy all of the above and more exactly how Tetris...   Jun 14 2012, 07:58 PM
Integration   Also it's not claiming that it's a direct ...   Jun 13 2012, 09:29 PM
meow   I'd just like to interject for a moment, if I...   Jun 14 2012, 12:11 AM
Rosti_LFC   I'd just like to interject for a moment, if I...   Jun 14 2012, 01:27 AM
XaeL   It was obvious that they were going to lose. By c...   Jun 14 2012, 01:49 AM
Beastin_Shen   rosti and his sensibility, i wasted money on my p...   Jun 14 2012, 06:15 PM
Paul676   wouldn't wider make it harder and narrower mak...   Jun 14 2012, 07:41 PM
Paul676   that's because you've got gaps either side...   Jun 14 2012, 08:43 PM
caffeine   For every column more you give the player, you...   Jun 14 2012, 09:11 PM
Paul676   I agree it's harder to stack for tetrises, but...   Jun 14 2012, 10:09 PM
caffeine   I downloaded Colin Fahey's Tetris AI program. ...   Jun 14 2012, 11:14 PM
XaeL   I'm pretty sure that it is easier to upstack i...   Jun 14 2012, 11:47 PM
caffeine   However for multiplayer, you need higher downstac...   Jun 14 2012, 11:53 PM
Paul676   I'm thinking single rather than multi. Just in...   Jun 15 2012, 12:50 AM
caffeine   I'm thinking single rather than multi. Just i...   Jun 15 2012, 12:55 AM
Paul676   Yes, they were irrelevant. I don't care how cl...   Jun 15 2012, 02:11 AM
caffeine   I'm sorry. I guess I should've been cleare...   Jun 15 2012, 02:17 AM
Paul676   AIs are still irrelevant - I agree with you that i...   Jun 15 2012, 02:23 AM
caffeine   Why is there a greater chance of not making a line...   Jun 15 2012, 02:28 AM
Paul676   We can all agree that 1x20 is easiest. 2x20, assum...   Jun 15 2012, 02:39 AM
caffeine   1x20 is the most difficult. 6/7ths of the time, th...   Jun 15 2012, 02:45 AM
Paul676   you win   Jun 15 2012, 02:20 PM
XaeL   you win Its pretty hard to win when you're W...   Jun 16 2012, 05:03 AM
Paradox   I think this thread got off topic   Jun 16 2012, 12:17 PM
Wojtek   Everybody is sentenced to play EA Tetris.   Jun 16 2012, 01:24 PM
tepples   Lockjaw has been voluntarily withdrawn pending the...   Jun 21 2012, 03:07 PM
XaeL   Lockjaw has been voluntarily withdrawn pending th...   Jun 22 2012, 05:47 AM
StevieSmiley   I'm confused. Whats gonna happen to nullpomin...   Jun 23 2012, 04:59 PM
benmullen   they cant take NES away ;) jus sayin   Jun 21 2012, 09:53 PM
Caithness   You know they would if they could.   Jun 22 2012, 01:47 AM
benmullen   You know they would if they could. I should sh...   Jun 22 2012, 02:19 AM
Confugal   We can tell the TTC that the functional difference...   Jun 22 2012, 02:34 PM
meow   http://arstechnica.com/gaming/2012/06/defi...-gami...   Jun 23 2012, 11:04 PM
Magnanimous   In defending Mino, lawyers for Xio Interactive did...   Jun 24 2012, 04:48 AM
Rosti_LFC   I don't think TTC would do that - it makes it ...   Jun 24 2012, 11:54 AM
zaphod77   A field twice as high as it is wide is scenes a fa...   Jun 25 2012, 07:26 PM
XaeL   A multiple of four makes the game foreverable u...   Jun 26 2012, 02:11 AM
caffeine   plz explain See Brzustowski's thesis for an ...   Jun 26 2012, 04:52 PM
zaphod77   plz explain What he said. :) and, well i'v...   Jun 26 2012, 04:53 PM
Magnanimous   THe width of ten for tetris is actually very impor...   Jun 26 2012, 07:39 AM
necrosaro   In my (non-legal-professional) opinion, this case ...   Jun 26 2012, 04:40 PM
Wojtek   Tetris Holding argues that Mino infringed the foll...   Jun 27 2012, 07:16 AM
necrosaro   I also find it worth mentioning in detail (althoug...   Jun 27 2012, 04:21 PM
XaeL   Many of the specific items that TTC claimed their...   Jun 27 2012, 10:47 PM
bigwig   Although I do not know when the rule went into eff...   Jun 27 2012, 06:00 PM
Wojtek   Although I do not know when the rule went into ef...   Jun 27 2012, 07:40 PM
necrosaro   Although I do not know when the rule went into ef...   Jun 28 2012, 04:05 PM
XaeL   This may be the case (I haven't read the actu...   Jun 28 2012, 10:42 PM
Wojtek   are you saying xio lost coz they had sh** lawyers...   Jun 29 2012, 12:25 AM
XaeL   how do you know what Xio lawyers said? I guess ju...   Jun 29 2012, 01:01 AM
necrosaro   how do you know what Xio lawyers said? I guess ju...   Jun 29 2012, 04:18 PM
gif   Hmmm http://www.copyright.gov/fls/fl108.html   Aug 4 2012, 08:22 AM
Rosti_LFC   Copyright does not protect the idea for a game......   Aug 4 2012, 10:13 AM
Wojtek   ... Mr pretty cool guy, please stop finally, you a...   Aug 4 2012, 11:41 AM
Rosti_LFC   Somehow this is not how games copyright works out...   Aug 4 2012, 01:13 PM
Wojtek   i wonder will taito be sued too? http://www.youtub...   Dec 18 2012, 04:29 AM
zaphod77   DOn't you mean will taito sue But seriously, ...   Dec 29 2012, 04:11 PM
Wojtek   DOn't you mean will taito sue no.   Dec 29 2012, 07:15 PM
XaeL   Guideline has flat side down. TGM has flat side u...   Feb 4 2013, 11:22 PM
Paradox   this has to be one of the worst companies ever lol...   Dec 29 2012, 08:13 PM
caffeine   TTC has won the final judgement.   Feb 4 2013, 04:29 PM
Barneey   Rest in pieces   Feb 4 2013, 04:39 PM


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