Updated: 7/8, 7/31, 8/4/2014My controls
I use a keyboard connected to a laptop.
I use 1 wide, 2 wide, 3 wide, 4 wide
combos, tetris, and t spin.
I try not to use hold for every piece.
I use DAS
and press ~ 3 kpt
TF - 5/5
TOP - TOW level 5
Nullpomino - 6/6 with 0 delay
Dangerous T spins:
The main goal should be to survive.
These T spins setups are not for survival.TrinityT-Spin SnakingSingle (non-spin with T block) double ST Stack
- although efficiency is great, mistiming can kill you.
Only the first setup is efficientGodspin, and double polymerMayInfinite TSTKing CrimsonMidgame upstack TST -> TSTFractal
(if done excessively)
Moderate T- spins*:Black cross Imperial CrossMr T spin's STD
*Every t spin that wasn't mentioned fits into this category, including STSD, and standard T spin double/triple line clears, because too much t spin can block downstack.
improve speed by:
1. building patterns.
2. non-misdropping -look at hebo, (gameplay videos later)
Theories for understanding:
1 [Theory]. 4 - wide/ 3 - wide theory:
Combos can be a significant part of the game. Look at qmk / kennyboy (Kennyboy2). Kennyboy or qmk goes 2-3 pps, hardly makes a misdrop and seems that combos appear out of nowhere. His secret is that you have to have sufficient mastery of 4 wide and/or 3 wide in order to do powerful midgame combos.
Think of this as a spectrum, where 4-wide, and 3-wides are extremes of opposite ends.
Hebo pulls off a lot of midgame combos that seem arbitary. If you see closer, you will see that hebo has no O-holes, which is required to pull off a successful 3-wide. Blink on the other hands, has much more O-holes than Hebo. His quick and constant speed with Back 2 Backs kept him as the #1 tetris in the world for years before hebo gained dominance over him in TTO 1.
You can categorize players of different skills with the 4-wide, 3-wide spectrum.
I would say Kennyboy is more 4-wide than 3-wide since he clearly sets up 4-wide combos midgame. This will place him on the extreme edge of 4-wide spectrum.
2 [Practical]. Turn the chessboard around
Sometimes, theories just aren't enough. You have to see the playfield from your rivals' perspective.
I played cultris to understand Qmk's style. Qmk is from cultris, so he has a cultris-style combo, which means a free-misdrop style.
Like qmk, not every player can be sufficiently understood using the spectrum. You may have to step inside your opponents' shoes to gain understanding of one's playstyle.
3 [Practical]. Psychological Battle
If you have gone for far measure to understand your opponent's play-style, by applying 4-wide, 3-wide theory and putting your shoe into your opponent's, you should not be intimidated regardless of what anyone says. Reputation does not have anything to do with skill analysis/logical comparison. Logical thinking should not be compensated for dramatic emotion.
-More line clears at the first 3 combos are important because they extend the combo countdown. [first combo > second combo > third combo] 4 line clears at the first chain is better than 4 lines at the second chain.
-Speed is good. downstack shouldn't be too good, a little hesitation might make you miss a +2 combo.