HOME WORLD FORUMS WIKI VIDEOS RECORDS
7032 members and stacking!
     Welcome guest, please login or sign up

Live Stream Calendar
12 Pages V « < 7 8 9 10 11 > »   
Reply to this topicStart new topic
> 4-Wide Guide, library of knowledge regarding 4-wide combos
Rating  4
xbxcv
post Dec 5 2011, 08:53 AM
Post #81


Tetris Novice
Group Icon
Posts: 11
Joined: 3-December 11



QUOTE(jkwon23 @ Dec 4 2011, 11:40 AM) *

Try stacking flat. After looking at your previews, go for the form that will least likely get you stuck. Study some 4 wide stacking patterns on the wiki so you can get an idea. Also remember that there must be 3 units in the middle for the combo to initiate. You can use any piece for the starter as long as there are 3 units or + 4n units in the 4 wide gap (n = number of tetris blocks) because 4 units are bound to be cleared away.
Here are some videos that might help with your 4w:
http://harddrop.com/videos/id_512/title_21-combo-into-a-pc/
http://harddrop.com/videos/id_369/title_re...an-of-miracles/
http://harddrop.com/videos/id_371/title_nu...mino-100-lines/

what do u mean when stacking flat sorry newb here
User is offlinePM
Go to the top of the page
+Quote Post
xbxcv
post Dec 5 2011, 08:53 AM
Post #82


Tetris Novice
Group Icon
Posts: 11
Joined: 3-December 11



QUOTE(jkwon23 @ Dec 4 2011, 11:40 AM) *

Try stacking flat. After looking at your previews, go for the form that will least likely get you stuck. Study some 4 wide stacking patterns on the wiki so you can get an idea. Also remember that there must be 3 units in the middle for the combo to initiate. You can use any piece for the starter as long as there are 3 units or + 4n units in the 4 wide gap (n = number of tetris blocks) because 4 units are bound to be cleared away.
Here are some videos that might help with your 4w:
http://harddrop.com/videos/id_512/title_21-combo-into-a-pc/
http://harddrop.com/videos/id_369/title_re...an-of-miracles/
http://harddrop.com/videos/id_371/title_nu...mino-100-lines/

what do u mean when stacking flat sorry newb here
User is offlinePM
Go to the top of the page
+Quote Post
jkwon23
post Dec 9 2011, 01:48 AM
Post #83


Tetris Expert
Group Icon
Posts: 355
Joined: 3-July 10



try to balance your stack


--------------------
Farter's dig mod leaderboards: http://harddrop.com/forums/index.php?showtopic=6654
Big mode leaderboard: http://harddrop.com/forums/index.php?showtopic=6715

Law of two feet: "If at any time during our time together you find yourself in any situation where you are neither learning nor contributing, use your two feet, go someplace else

In this way, all participants are given both the right and the responsibility to maximize their own learning and contribution, which the Law assumes only they, themselves, can ultimately judge and control. When participants lose interest and get bored in a breakout session, or accomplish and share all that they can, the charge is to move on, the "polite" thing to do is going off to do something else. In practical terms, Owen explains, the Law of Two Feet says: "Don't waste time!"
User is offlinePM
Go to the top of the page
+Quote Post
xbxcv
post Dec 9 2011, 09:59 AM
Post #84


Tetris Novice
Group Icon
Posts: 11
Joined: 3-December 11



i can stack well with side but not with mid Frown.png hahaha.. i guees ill use side
User is offlinePM
Go to the top of the page
+Quote Post
jkwon23
post Dec 10 2011, 05:56 AM
Post #85


Tetris Expert
Group Icon
Posts: 355
Joined: 3-July 10



no pain, no gain.


--------------------
Farter's dig mod leaderboards: http://harddrop.com/forums/index.php?showtopic=6654
Big mode leaderboard: http://harddrop.com/forums/index.php?showtopic=6715

Law of two feet: "If at any time during our time together you find yourself in any situation where you are neither learning nor contributing, use your two feet, go someplace else

In this way, all participants are given both the right and the responsibility to maximize their own learning and contribution, which the Law assumes only they, themselves, can ultimately judge and control. When participants lose interest and get bored in a breakout session, or accomplish and share all that they can, the charge is to move on, the "polite" thing to do is going off to do something else. In practical terms, Owen explains, the Law of Two Feet says: "Don't waste time!"
User is offlinePM
Go to the top of the page
+Quote Post
Profane
post Dec 10 2011, 06:38 AM
Post #86


Tetris Professional
Group Icon
Posts: 617
Joined: 2-July 09



So i've never really heard the non combo strategy to breaking a combo starter. Usually i just do my normal opening try to stay low and hold an I piece to try to send lines back. any tips?


--------------------
IPB Image
User is offlinePM
Go to the top of the page
+Quote Post
XaeL
post Dec 10 2011, 07:16 AM
Post #87


Tetris Grand Master
Group Icon
Posts: 2,463
Joined: 30-June 09



QUOTE(Profane @ Dec 10 2011, 06:38 AM) *

So i've never really heard the non combo strategy to breaking a combo starter. Usually i just do my normal opening try to stay low and hold an I piece to try to send lines back. any tips?

combos are stronger.. dont expect to beat a combo without a combo.


--------------------
IPB Image


QUOTE(Paradox @ Dec 16 2010 @ 05:52 PM)
Like many setups here, it is useful if your opponent doesn't move and you get 4 Ts in a row.
User is offlinePM
Go to the top of the page
+Quote Post
caffeine
post Dec 10 2011, 05:49 PM
Post #88


Tetris Grand Master
Group Icon
Posts: 1,498
Joined: 27-June 09



QUOTE(Profane @ Dec 10 2011, 12:38 AM) *

So i've never really heard the non combo strategy to breaking a combo starter. Usually i just do my normal opening try to stay low and hold an I piece to try to send lines back. any tips?

It's interesting you said this. I've been thinking about it, and it seems like there's a sort of rock/paper/scissors strategy when countering 4 wide openings. For example, I was playing against this one guy last month. I do middle 4 wide and win a couple games. Then, he catches on and starts doing a side 4 wide. This is a safe counter. Since I won't be starting my combo for a while, he'll have time to stack his side 4 wide without me topping him out. And... he'll be able to stack that 4 wide faster than my middle 4 wide, since it's easier and more straight forward. So, after I caught on to that, I started watching to see if he was going to do a side 4 wide. When he did, I'd build up a perfect clear. I'd wait for him to get closer to the top, and then I'd do the PC. It was kind of funny to watch: instant KO every time. This happened a few times, and then he went back to opening with T-Spins, and I went back to middle 4 wide.
User is offlinePM
Go to the top of the page
+Quote Post
Chopin
post Dec 10 2011, 08:01 PM
Post #89


Tetris Apprentice
Group Icon
Posts: 139
Joined: 10-May 11



QUOTE(caffeine @ Dec 10 2011, 05:49 PM) *

So, after I caught on to that, I started watching to see if he was going to do a side 4 wide. When he did, I'd build up a perfect clear. I'd wait for him to get closer to the top, and then I'd do the PC. It was kind of funny to watch: instant KO every time. This happened a few times, and then he went back to opening with T-Spins, and I went back to middle 4 wide.

This stopped working really when people learned how to do PCs Sticking Out Tongue.png
And with E+, the opponent can just start their combo, 10 lines is not that much, and also any slightly decent player will notice if you're sitting there with a PC for 20 seconds lol. I would out wait you, absorb it all, and you are gg ^_^
User is offlinePM
Go to the top of the page
+Quote Post
caffeine
post Dec 10 2011, 08:46 PM
Post #90


Tetris Grand Master
Group Icon
Posts: 1,498
Joined: 27-June 09



QUOTE(Chopin @ Dec 10 2011, 02:01 PM) *

This stopped working really when people learned how to do PCs Sticking Out Tongue.png
And with E+, the opponent can just start their combo, 10 lines is not that much, and also any slightly decent player will notice if you're sitting there with a PC for 20 seconds lol. I would out wait you, absorb it all, and you are gg ^_^

"This stopped working"... are you referring to countering side 4w with a PC? For it not to work, then the 4w'er would have to stop before he gets 10 rows high. If he starts a combo at only 10 rows high, that's not very threatening. So what I'd think would happen is: if he sees that I'm going to do the PC and doesn't stack up, then I do the PC anyway and wait. He won't send that much from the 10-row combo, so that will be easy to get through. When he gets to the PC garbage, that will be easy enough to clear. I'd think so, anyway. If I overstacked, then I could definitely see that as bad news. But I guess I'd have to see for myself in a real game.

Edit: on second thought, you might have something there. I need to play this scenerio out a few times.
User is offlinePM
Go to the top of the page
+Quote Post

12 Pages V « < 7 8 9 10 11 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

©2009-2014 Hard Drop Community & Forum
harddrop.com is not sponsored or endorsed by The Tetris Company or its subsidiaries.