QUOTE(iphys @ Apr 8 2010, 02:52 AM)

Yeah, the Flash is my number one complaint. I'd rather play a console game that works reliably. You shouldn't need a supercomputer to play Tetris, but it feels like no computer is adequate for TF, and when they went from Live to Arena the problems with the Flash got about 10 times worse.
Yeah. I'm just not impessed. here's what I'd want changed.
1) Item stacking nerfed.
TO explain. If you get rotate locked and fogged, the later should override the former.
If you get twistered after fog, the fog should be removed. Fog after twister is fine.
You can see the logic here. it's not an issue in 1v1 much, but when you get hit with 4 items at once, they can combine in lethal ways.
2) change the items so you can play through them. Rotate lock is insanely abusive combined with initial orientations of SRS. Pretty much you have to just stop playing for 7 seconds so your piece will unstick or give yourself very ugly garbage on top of your stack. Unless of course you also get sped up, which goes under "nerf item stacking", above.
Instead, i propose the following.
Rotation lock lasts for 3 piece placements OR 7 seconds, whichever is faster.
Placing pieces in fog will make it fade faster.
Fever instead of hiding the next queue completely actually inserts the Is inside of it, so before it runs out you see them running out in the next.
Bring back garbage blocking, but exploit proof it by cancelling the garbage block after 2 seconds of not placing a piece.