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> Air 2, A new KoS mode
myndzi
post Jul 1 2012, 09:49 AM
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I recently made some larger changes to KoS, and one of the things I did was attempt to make Air into a playable game mode. I'm pretty happy with the results, and I'd like to share with you guys.



Air 2 is a game mode that could only exist in KoS. The premise is that you receive 'invisible' garbage -- that is, your stack gets pushed up, but nothing is below it. This makes for some interesting moves and strategies, but more than that it encourages playing for perfect clears. This is something you don't usually get to do in a competitive way!

In order to make games last long enough for this to be a viable strategy, I've significantly changed the garbage table for this mode. Spins, combos, and perfect clears are all detected the same as ever, but the amount they send is quite different:

* Spins send +1 per line
* B2B sends +1
* Mini sends -1
* Combos send a flat +1 from 1-combo up
* Perfect clears send +4

In most KoS modes, perfect clears are exclusive, meaning that they don't stack with other garbage. That is not the case in Air 2, and that's why the add from a PC is so low. You'll see that a good turn can send 10+ garbage even so!

I'd also like to take a moment here to put out a call for any graphic designers interested in helping give KoS a makeover. I believe I've become skilled enough with node and javascript to implement a highly dynamic site that will be quite a bit better than the current one... but I need help making it look good. Mostly this is about layout and UI; I'd like to make it entirely into a one-page application. How and where to put everything isn't something I'm good at, though. If any of you would like to help out, please drop me a PM for details on what I'm looking for Smile.png
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larrytetris
post Jul 1 2012, 12:07 PM
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Any PC virtuoso/enthusiast would love this mode.

Also, an Air KoS tournament needs to happen, and it needs to be called the last airbender.


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QUOTE(DarthDuck @ Oct 19 2011, 09:14 PM) *

Larry can polymer spin and reinvent tetris itself while he plays

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XaeL
post Jul 1 2012, 01:13 PM
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Someone should make a mobile app. KoS on mobile? yes plz


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QUOTE(Paradox @ Dec 16 2010 @ 05:52 PM)
Like many setups here, it is useful if your opponent doesn't move and you get 4 Ts in a row.
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Estrelleta
post Jul 1 2012, 01:57 PM
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What an impressive video, good job.
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MarioThePhenom
post Jul 1 2012, 06:29 PM
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although this is a pc war mode type thing, i just go for as much atacks to try and top the player out....this clearly wont work on pple who play like this...Sticking Out Tongue.png

i love the game mode though


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QUOTE(Panda @ Mar 9 2013, 05:28 AM) *
Lol no, that's ludacris. I have a sentence generator, Blink....
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myndzi
post Jul 1 2012, 10:38 PM
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The original Air mode was pretty much a garbage race. You could get lucky PCs, but garbage was too heavy to actually try f or them consistently. After playing this game though, it's obvious to me that it will be pretty hard to win without stacking some intentional spikes. I think there's lots of strategy left to explore, and this'll definitely stick around as a uniquely KoS feature Smile.png
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larrytetris
post Jul 1 2012, 11:45 PM
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QUOTE(myndzi @ Jul 1 2012, 10:38 PM) *

The original Air mode was pretty much a garbage race. You could get lucky PCs, but garbage was too heavy to actually try f or them consistently.

Chopin and I played some pretty epic Air 1 games.....


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QUOTE(DarthDuck @ Oct 19 2011, 09:14 PM) *

Larry can polymer spin and reinvent tetris itself while he plays

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myndzi
post Jul 2 2012, 01:03 AM
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Do want (replay) Smile.png
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