Recent updates to King of Stackers has made it the platform for analyzing gameplay. Publicly viewable game replays with a comment interface, an auto-replayer that steps through each piece, and the ability to pause and rewind makes it absolutely ideal.
I've gotten into the habit of looking at replays for self-improvement, and many of the skills in KoS will transfer over to realtime game modes, especially if you're playing opponents about as fast as yourself.
Here's a sample of what such a commentary might look like. The audio is a little quiet and my voice sounds bland because I'm a little sick, but those are things that will be improved.
If there is enough interest, I'd be willing to commentate select games and analyze critical turns, mistakes, etc. and discuss what I would've done instead. If this were to happen, I'd probably do somewhere between one and three videos a week. I'd accept nominations for videos, and look at which ones I think there is value in discussing, and then record it. A quick sampling of a few players that were online on KoS indicated to me that it'd be helpful. I'm open to suggestions though.
Current games queued for commentary: (in no particular order) 7356 (penguinfrk vs. StS) 7338 (penguinfrk vs. piper) 7022 (penguinfrk vs. piper) 6843 (penguinfrk vs. Blitz) 6354 (penguinfrk vs. piper, Change on Attack mode)
Hate cannot drive out hate, only love can do that. ~Martin Luther King Jr.
QUOTE(DarthDuck @ Oct 19 2011, 09:14 PM)
Larry can polymer spin and reinvent tetris itself while he plays
As I told you earlier, this will be very helpful for everyone who plays KoS, so DO IT! YAYYYYYYYYYYYYYY~!
Also, I'd like to point out that a lot of the analysis that larry conducts on these KoS matches does carry over to realtime multiplayer Tetris. Notably, you will learn about the timing of attack and defense (i.e. when should you block garbage, and when do you want to accept it and thereby not waste your attack).
Yeah, variants of the bellows. Myndzi actually starts off with a PC setup, which can really screw up the opponent if he's a newbie and is unaware of the possibility of extending that into a bellows setup (I think Jimmy got me with that at some point...)
I really want to try this in a realtime all-spins game once...
Edit: Larry, definitely our last game on KoS. Actually, I was meaning to ask you: do you fumenize your game during play (for the invisible setups)?