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> Nullpomino Weeklies, Weekly quick tourney action!
Kitaru
post Jun 22 2010, 05:44 AM
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I've been tossing around an idea of running weekly on-the-spot tournaments and figured it was about time I threw it out there for everyone to see. :P

The basic idea is that anyone that wants to participate would meet on HardDrop.Com's Nullpomino server on Saturdays at 6PM Pacific time. We'd just gather up everyone that wants to play into a bracket -- double elimination if time permits -- and go at it. Typically we'd play Nullpomino defaults (TOJ-ish garbage rules), but I was also thinking we could have days where we switch things up slightly (e.g.: a BlockBox garbage day).

Any thoughts? :]


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Blink
post Jun 22 2010, 05:51 AM
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sounds like a good idea, yay for competition. Have you picked what day of the week yet?
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EnFuego
post Jun 22 2010, 06:13 AM
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Sounds fun if it is on a good day
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SecretSalamander
post Jun 22 2010, 06:23 AM
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what day

I'm all for it but the day is important...
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Kitaru
post Jun 22 2010, 06:32 AM
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Welp, thought I said Saturdays but looks like I omitted that. *goes to edit*


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Magnanimous
post Jun 22 2010, 07:00 PM
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Saturdays at 6 PST works for me.

I vote we turn it into Tetris Club. brooding.gif

The first rule of Tetris Club is the first rule of Tetris Club.
The second rule: You DEFINITELY talk about Tetris Club. We'll need more players.
Third: If someone says stop, gets kicked, or tops out, the fight is over.
Fourth: Only two guys (or girls) to a fight. Unless we do teams, which would be awesome.
Five: More than one fight at a time. Otherwise it would take too long.
Six: No cheating, no bots.
Seven: Fights will go on as long as they have to.
Eight: If this is your first night (or day, depending on where you are), you have to fight.


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Anonymous
post Jun 22 2010, 07:31 PM
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are we going to have 20g ars expert ti mode vs? devlish.gif


QUOTE(Kitaru @ Jun 22 2010, 01:44 AM) *

(e.g.: a BlockBox garbage day).

Any thoughts? :]


also, hooray!


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Paul676
post Jun 22 2010, 08:06 PM
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SRS and it's done wink.gif


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myndzi
post Jun 22 2010, 08:40 PM
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I would definitely join. To be honest, though, I'm a little tired of getting raped on Blockbox. Nullpo is almost as fast (and instant DAS is coming, yeah?), PLUS it has support for spins and all that, so if there is something that could be done to flatten the speed curve a little (small ARE or line clear delay, perhaps), it would probably encourage more players to participate, myself included. I'll play either way of course, but I'd rather have fun doing it...

Edit: It could be fun to do it in a little different format, too. Here's one idea: Play a sequence of rotating-participant FFA games to seed the bracket with. At first we may not have many players, so maybe 3 player FFA or so (rather than everyone at once). Give points based on people's placements which are used to rank them in the bracket. Ties can be broken by the rankings of last week's tournament, or just a single FFA involving the tied players. This wouldn't necessarily be a true round-robin, but the goal is basically to get the players warmed up without winding up in a situation where one player is dominating the FFA for many games in a row. I was thinking to rotate players in and out (like, with four players, you'd play: ABC, BCD, CDA, DAB) but I don't know how you would decide how to order the players. Anyway, just a thought.

(Actually, I kind of like this and would like to try it. If we order the people for the seed round by the results of the last tournament [new players or people who didn't play last time at the end; dunno how to sort them - order of signup?] then in the seed round we get games between people of close skill. This could give the lower end players a bigger chance to seed high, though, so if we use these results to instead modify the turnout from the last tournament, what we get is people who do well in the seed round move up, ladder-style, in the seedings. The larger the FFAs, the more games get played for each person, the greater the chance for them to do well and move up or down a lot in the seeding.)

Example:

Let's say we had 6 players, A-F. A got first place, F last place. We decide on 3 person FFAs. We play 6 games: ABC, BCD, CDE, DEF, EFA, FAB. If each person got a 1st place, a 2nd place, and a 3rd place in these games, the seeds would be the same as the results of the last tournament. But if, say, player D got three 1sts, he would move up a place or two. Note that this arrangement gives the first N players an advantage, because they wind up playing against the tail end for some of their games, but I think this is OK. The winner ought to have some reward, yeah?
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Kitaru
post Jun 22 2010, 10:01 PM
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@Paul: Rotation rule selection is open to all participants. ARS, SRS, DTET, Nintendo -- whatever floats your boat.

@myndzi: As far as speedcurves go, I think we're going to go for zero delays to start. However, we can definitely play with the numbers if so desired.


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