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GamesBeat: So Tetris is still holding its own, basically. Why do you think that is?

Rogers:Tetris reaches a basic pleasure center that people have, I think. It lets you create order out of chaos. The game is very random. The same thing never quite happens twice, so your brain has to be making decisions all the time. People like being able to make decisions instead of just doing things according to rote memory.

GamesBeat: Has the game changed much? Have the multiplayer versions caught on?

Rogers: We’ve gone in every possible direction, but whenever we make a new version, we always come back to the basic Tetris formula. The basic Tetris has been proved over time. The rotations have become a little more clear. The button presses have become more standardized. We’ve standardized a number of things like that compared to the old days. But we’re not fixing what isn’t broken.
Comment by notgif on April 8, 2014, 11:09 pm
Is it still popular though? Also... they are also not fixing what IS broken hehe.

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