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Posted on July 28, 2009, 9:41 am

Twenty-five years after Tetris, a handful of new Russian developers are staking claims on the American videogame market.

Even if you're not a gamer, you probably know the original Russian infiltrator: Tetris. The simple yet addictive puzzle was created by 29-year-old Russian computer programmer Alexey Pajitnov during his off hours in Cold War Moscow back in 1984. The game migrated to North American PCs, floppy by floppy, three years later. In 1989, Nintendo introduced the Game Boy to the world, offering Tetris as the exclusive pack-in game cartridge. Now celebrating its 25th anniversary, Tetris has sold more than 125 million copies across 30 platforms. But because Pajitnov worked for the state at the time, the game was technically owned by the government—he never received a dime or even a bonus from his employer.

Leading the Russian charge westward is 1C Company, which was founded in 1991 as a business software publisher and has earned a reputation as Russia's Microsoft. By 1996, the company had entered the videogame business and introduced PC franchises like Theater of War, Kings Bounty, Death to Spies, and Soldiers: Heroes of World War II.

Pajitnov is glad that his countrymen are following in his footsteps. "The Russian gaming business has followed the development of modern Russia. Just like the country is part of a modern world, so are the game developers," he says. "But even though they are interacting with the rest of the worldwide gaming community, they are bringing a certain Russian flavor to everything they do."
Comment by hienwa on July 28, 2009, 6:50 pm
np, it's kind of small anyways. I made it now so it's underlined and you can click it to open in new window. Hope this is easier to see.
Comment by oliv on July 28, 2009, 5:08 pm
ok sorry i thought it was the full article
Comment by hienwa on July 28, 2009, 1:21 pm
Updated, you should always read more about the article using the source link provided.
Comment by oliv on July 28, 2009, 12:23 pm
what a bad article. No other examples of games developped by russians... basically this article is useless

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